Your post count prohibits you from posting new replies in this forum!
Users with less than 1 posts cannot reply to threads here. Your post count is currently . You need to post first in the Intro thread.
Page 7 of 28 FirstFirst ... 5 6 7 8 9 17 ... LastLast
Results 121 to 140 of 560

Thread: Totul despre Xbox Game Pass

  1. #121 SP
    Admin MonkY's Avatar
    lukecelmare: nu. Nu cred.

    pingo: nu vreau sa imi fac alt cont, vreau sa raman tot cu cel de US.

  2. #122 SP
    Member lukecelmare's Avatar
    Atunci conform Microsoft ar trebui sa mearga 3 ani de gold +$1 upgrade

    https://www.xbox.com/en-US/live/gold/upgrade

    Sent from my moto g(7) power using Tapatalk

  3. #123 SP
    Junior Member pingo's Avatar
    Eu împart contul de live pe două console. De pe un cont folosisem oferta aia de 3 luni cu 1£ am mai avut trei luni de live şi îmi dăduse 6 luni de game pass. Iar acum am folosit celălalt cont unde nu folosisem oferta.

  4. #124 SP
    Senior Member Scofield91's Avatar
    Urmatoarele jocuri nu vor mai fi disponibile pentru gamepass curand:
    • Metro Exodus
    • Life is Strange 2 [Console only]
    • ACA Neogeo Metal Slug X
    • Neon Chrome
    • Shadow Tactics - Blades of the Shogun
    • SteamWorld Dig 2
    • The Flame in the Flood
    • Die for Valhalla! [PC only]
    • Battlefleet Gothic: Armada [PC only]

    https://www.trueachievements.com/n42...s-leaving-soon

  5. #125 SP
    Why so serious ? razvanrazy's Avatar
    La fix am terminat Life is Strange 2

  6. #126 SP
    Member lukecelmare's Avatar

  7. #127 SP
    Manager paul's Avatar
    Informatia cu 10 milioane e din aprilie.
    In articol se compara PlayStation Now cu Game Pass, nu cu xCloud care nu s-a lansat. Sa-l lanseze si sa nu mai ofere preturi de $1 si conversie gratuita de la Gold, ca altfel ar sta cifrele.
    Plus:
    - Xbox Boss Phil Spencer Stresses That Streaming Won't Take Over For A Long Time - GameSpot
    - Spencer: Xbox Game Pass isn't "burning money to gain customers" | Stevivor
    Nu spune ca e profitabil, in bani, Game Pass, ci ca e o investitie buna de business felul in care il ofera, pentru indeplinirea scopului lor.

  8. #128 SP
    Why so serious ? razvanrazy's Avatar
    Pai da. Stiu multi oameni care si-ar lua instant PS4/5 sau chiar Switch, daca ar avea un serviciu similar. Iar cand vor integra si xCloud in gamepass si-l vor deschide oamenilor, deja o sa fie o liga peste orice exista momentan pe piata.

  9. #129 SP
    Manager paul's Avatar
    Quote Originally Posted by GamesIndustry.biz
    Developing for Xbox Game Pass: "I could never pitch these ideas to a publisher"
    Xbox, Double Fine, Obsidian, Mojang and InXile discuss how Game Pass is changing the games they make

    "All day yesterday I went through our full review of our July 23rd show," begins Xbox chief Phil Spencer.

    "My role is different now. I get to sit back and watch more as a consumer. One of the things that really strikes me is the creative diversity in the portfolio. I am a fan of Xbox, obviously, but I don't mind going to 'are we the shooter box?' is it 'Gears, Halo, Forza, Gears, Halo, Forza'? I know all the memes about us. And I look at what the teams have built already this year, the things that we're going to show, and the things that are coming out later this year, and it is high quality, very different, and takes some creative risks."

    Xbox wants to bring in new players. Ones that perhaps are not quite so obsessed with driving fast cars and shooting aliens. It's wanted this for a long time. It's why it built Kinect, and commissions games like Screamride and Viva Pinata. But this time the company hopes to do it through a series of big studio acquisitions that it's made over the past two years, alongside games created by its established teams, like Rare and Mojang.

    The drive for more diverse content is directly linked to Game Pass, the subscription service where players pay a monthly fee to access a library of games. From the start, Xbox made it clear that its studio acquisition strategy is all about getting subscribers, rather than simply selling more consoles.

    "Because of Game Pass, I can see where we fit in," says Tim Schafer, studio head of Double Fine, which Xbox acquired in 2019. "There are not a lot of studios making brightly coloured, funny, family-friendly games. Well, we try to be funny."

    He continues: "It does make me think about some of the crazy game ideas we've had, and some of them you're just like... I can never pitch this to any publisher. I would never get this signed. But I am now opening up that folder of documents again, and going 'oh I really love this idea, I bet I could do that now'."

    Microsoft wants diverse content for Game Pass, but at the same time it's eager not be prescriptive. Xbox Game Studios head Matt Booty says his job is to get out of the way and let the creators come up with the ideas.

    But what if those ideas don't fit with what Game Pass needs? What if Microsoft needs more kids games, but all of its teams are pitching adult-rated content?

    "I think of Game Pass as a platform, and whenever I say that it kind-of confuses people," says Spencer. "But it has some of the traits of a console. We definitely look at what people want to play, and what we think they might want next. But we've also found some of the biggest successes in Game Pass were complete surprises to us. The friction for the player to try that next game is basically zero, I mean you have to download the game, but outside of that, you see a box, you see a studio that you know, you see some blurb, and you can just try it. And we've seen games reach millions and millions of players through that. So we try not to get overly prescriptive thinking that we know what people want to play. We try not to genrefy Game Pass.

    "But I do take your point with age ratings. We want to make sure that our portfolio has games from multiple ratings. But we don't get prescriptive by saying we need three of these and four of those."

    Booty adds: "We are very fortunate to have multiple ways in which content can come onto our platform. Our studios are just one part of it. We also have the ID@Xbox programme, which can bring in an entirely different type of indie content. Then of course we have all our relationships with third-party publishers.

    "But with things like Game Pass and the studios we've brought in during the last year, it's all still fairly new. We're still in the growth phase and seeing how this all works. As the idea of Game Pass matures, and as our studio system matures, then we might start to think about... is there a certain type of game that we need to have more of an investment in? That's a growth phase kind-of thing. But right now, I feel really good about optimising for diversity of content. That's what we've really gone after. And we're only able to really do that because we have ID@Xbox bringing in so many good titles, and our third-party team working with the big publishers. The matrix of all of that makes it work."

    A lot of the diverse games that Booty and Spencer is talking about are expected to come from the newly acquired studios, which have a remit to do different things. But what about some of the more established studios? The ones responsible for the big franchises like Halo, Gears, Forza, Minecraft and Age of Empires? Could The Coalition, which has spent its life making Gears of War games, suddenly decide to make a kids platformer?

    Booty laughs: "If they decided that's what they wanted to do, we'd certainly have the conversation. But one of the things about our bigger franchises, is that there's a lot of room to experiment within those franchises. I look at something like Halo, and it's starts with a universe, a fiction, and there's so many different types of things that we can do around that. If we look at Gears of War... it's funny, you mention a kids platformer, now we didn't quite make a kids platformer, but I look at what we did with the Gears Pop! game, and that was thinking about ways we can bring in other audiences.

    "I get where you're coming from. But for me, I see those things as a little like Star Wars, right? Oh, I've got to go work on Star Wars. What else is there to do? But they've got things like The Mandalorian and Clone Wars. If you've got a rich universe, you just have a lot of surface area that you can just go out and explore."

    Outside of the genres available in Game Pass, there is still some uncertainty over how to approach making games for a subscription service. Mojang didn't think about Game Pass during the development of its recent release, Minecraft Dungeons. But it was aware that players might be more likely to abandon the game if it didn't win them over quickly.

    "The [Dungeons] team spends very little time thinking about ways to change the game to make it fit inside of Game Pass," says head of Mojang Helen Chiang. "But we know we are going to get players who are maybe less sticky in the beginning, because they didn't have to buy the game. So do we need to work a little harder to make sure they don't churn in the early days? Those are some of the things we think about."

    Echoing Schafer's comments about opening that folder of crazy ideas, Obsidian boss Feargus Urquhart feels that Game Pass will enable the RPG studio [which Microsoft acquired in 2018] to create things that wouldn't get approved otherwise. Such as its upcoming survival game, Grounded.

    "This isn't anti-publisher, but try to sell a publisher on something strange, and they're like 'if we put money in this, how are we going to make that back?' Which is absolutely the right way to look at it. Game Pass emboldens us to go 'we think this could be super cool', and there's people who can just try it.

    "I read this book [Free: The Future of a Radical Price], and they did some study where they offered chocolate on a campus. It was 11 cents for a nice piece of chocolate and one cent for an average piece. And they got a good smattering of people across both price ranges. They then lowered both by one cent, and everybody just took the free chocolate. Even though it was just a penny different. [Game Pass] gives us the opportunity to make things that are new, and people will try them because they're not making a judgement call. They're not spending that penny. That absolutely has changed how we look at different conceptual stuff, which are not 100-person teams working on things.

    "That helps us internally as well, as we have this idea where people can rotate between the products. They can go and do something different, and then go back to a big RPG."

    Brian Fargo, who leads another of Microsoft's new studios InXile, ponders whether Game Pass will change how he releases and supports his games.

    "We can do maybe more DLC because there are more live customers all the time. And DLC could be something very short, very long, we can start thinking about mod communities..."

    He continues: "Maybe we are still going to make a 60-hour game, but not at launch. Maybe it's a third of that, and then we bring the content out over a period of time. There are opportunities where you don't feel the need to maybe step-up and put out that size of game with Game Pass. But we still have to feel it is a compelling, fulfilling experience no matter what that hour length is. We could have a fun, philosophical debate about a 20-hour game vs a 50-hour game. I play a lot of these products, and oftentimes I find myself saying 'I'm ready to win now', but I have 20 more hours to go."

    Fargo touches upon a recent debate that has flared up in the games space, which is whether modern AAA games need to be as long as they are. There's a notion that developers feel obligated to make their games longer to ensure they are successful. Does Game Pass perhaps relieve that issue?

    Urquhart isn't convinced. He points to the fact Obsidian has made big RPGs like Fallout, and shorter ones like South Park. And the deciding factor for the length of these titles was the game and its audience, more than anything else.

    "A 60-hour South Park game didn't seem appropriate," he says. "But then you look at Fallout: New Vegas, and the intent there is to let people live in that world for a really long time.

    "As it relates to Game Pass, you'll love this answer, but I don't know. You could do something episodic like The Walking Dead, but I don't want to play Fallout: New Vegas for 10 hours and then wait for the next 10 hours. I want to go around this world. We are going to figure out how you apply gameplay hours to what is on Game Pass. But you need to be cognisant of the player and the type of game.

    "Now I do think in the long term that some people don't have an appetite for as long games. There is a group. But that's not about Game Pass."

    Schafer concludes that long games, short games, single-player, multiplayer, sequels or new ideas, the thing that's proving exciting about Game Pass is that, right now, Microsoft wants all of it.

    "You can be a game of any type and length on Game Pass. I think the game talks to you while you're making it and tells you what size it needs to be. When you're talking about a single purchase, there is a value proposition. 'Well this game I can play for thousands of hours, whereas this one I can't'. People do think about that.

    "But this is the oldest question in games. I've been doing this for 30 years and back at LucasArts we were having this same exact conversation about the fact we always put '40 hours of gameplay' on the back of the box. And we'd be like: couldn't we just make smaller games and explore a little idea rather than this giant idea? Now we can do both. We can have it all."
    Developing for Xbox Game Pass: "I could never pitch these ideas to a publisher" | GamesIndustry.biz

  10. #130 SP
    Why so serious ? razvanrazy's Avatar
    18 August si day 1 in Game Pass

  11. #131 SP
    Teo
    Senior Member Teo's Avatar
    https://www.xbox.com/en-US/games/mic...ight-simulator

    Available August 18, 2020 with Xbox Game Pass for PC (Beta)

    Se pare ca va iesi in August doar pentru PC si va fi disponibil prin GamePass...

  12. #132 SP
    Why so serious ? razvanrazy's Avatar
    Ah Sad...sad day

  13. #133 SP
    Member lukecelmare's Avatar
    Zvonurile spun 2021 ptr versiunea Xbox .

    Sent from my moto g(7) power using Tapatalk

  14. #134 SP
    Why so serious ? razvanrazy's Avatar
    Mmm...comunicarile oficiale inca spun 2020, asa ca as zice ca o sa fie launch title pe Series X. Sunt curios doar daca va rula si pe One X (desi cu siguranta dpdv hardware ar duce fara probleme) sau il vor tine doar pentru next gen.

  15. #135 SP
    Member lukecelmare's Avatar
    Cred ca va fi doar next gen .


    30 Iulie


  16. #136 SP
    Member lukecelmare's Avatar
    Nice !


  17. #137 SP
    Manager paul's Avatar
    Quote Originally Posted by TweakTown
    [...] In a recent interview with German website Game Star, Xbox boss Phil Spencer discussed why critical services like Game Pass won't show up on other hardware platforms like the Switch, PlayStation, or even Google Stadia. The reason is pretty simple: Microsoft can't bring over the other Xbox ecosystem tidbits like achievements, friends, and more.

    "The thing about other gaming console platforms is we're not able to bring a full Xbox experience on those platforms," Spencer said.

    "In places where we have brought Xbox, like mobile phones like we're doing now with Project xCloud with Xbox Game Pass Ultimate, what we've done with PC with bringing our full Xbox experience there. We know when somebody is playing one of our Xbox games there is an expectation that they've got their Xbox LIVE community, they have their achievements, Game Pass is an option for me, my first-party library is completely there." [...]

    "The other competitive platforms really aren't interested in having a full Xbox experience on their hardware. But for us, we want to be where gamers want to be and that's the path that we're on." [...]
    Phil Spencer shoots down Game Pass coming to Switch, competing systems | TweakTown

  18. #138 SP
    Why so serious ? razvanrazy's Avatar
    Nu e ce zice el acolo - e pur si simplu un motiv ca sa te atraga la ei. D-aia va avea fiecare cate un serviciu de gen si cel mai probabil usor usor, cam in perioada in care ar fi trebuit sa iasa urmatoarea generatie de console (2027-2028) vom vedea astfe de servicii unificate, in care poti juca orice, oriunde, din orice platforma, cat timp platesti SI abonamentul respectiv.

    Pentru ca ei vor avea TOT game pass in xCloud = vei putea juca orice joc din game pass pe telefon sau laptop sau tv, doar prin streaming. Asta ai putea face si pe Switch sau PS5, cu o aplicatie dedicata/direct din web browser.

  19. #139 SP
    Manager paul's Avatar

  20. #140 SP
    Senior Member Scofield91's Avatar
    Update pentru luna august:



    Xbox Game Pass - August 2020

    Darksiders: Genesis (Console) – August 6
    It Lurks Below (Console & PC) ID@Xbox – August 6
    The Dark Pictures Anthology: Man of Medan (Console) – August 6
    Trailmakers (Console & PC) ID@Xbox – August 6
    UnderMine (Console & PC) ID@Xbox – August 6
    Xeno Crisis (Console & PC) ID@Xbox – August 6
    Final Fantasy VII HD (Console & PC) – August 13

    Leaving August 14

    Devil May Cry 5 (Console)
    Kingdom Come: Deliverance (Console & PC)
    Space Hulk: Tactics (PC)
    Where the Water Tastes Like Wine (PC)
    Yoku’s Island Express (Console & PC)

    https://news.xbox.com/en-us/2020/08/...c-august-2020/

Your post count prohibits you from posting new replies in this forum!
Users with less than 1 posts cannot reply to threads here. Your post count is currently . You need to post first in the Intro thread.
Page 7 of 28 FirstFirst ... 5 6 7 8 9 17 ... LastLast

Similar Threads

  1. Totul despre accesoriile consolelor Xbox Series X|S By paul in forum Microsoft Xbox Series
    Replies: 103 Last Post: 24-03-2024, 11:28
  2. Vand Cont de Xbox cu Game Pass Ultimate valabil pana in 2024 By MareleVlad in forum Bazar Microsoft: Jocuri Console
    Replies: 3 Last Post: 18-01-2021, 01:48
  3. Totul despre Xbox Game Pass By Dant3 in forum Microsoft Xbox One
    Replies: 150 Last Post: 24-09-2020, 19:07
  4. Totul despre accesoriile consolei Xbox One By MonkY in forum Microsoft Xbox One
    Replies: 236 Last Post: 06-12-2019, 23:57
  5. Replies: 1 Last Post: 28-02-2017, 18:35

Tags for this Thread

Bookmarks

Posting Permissions

  • You may not post new threads
  • You may not post replies
  • You may not post attachments
  • You may not edit your posts