Interesant. Am testat si eu weekend-ul asta, mi se pare o arma destul de OK. SMG-ul meu preferat ramane de departe Vector-ul, dar cred ca Bizon-ul va inlocui UMP-ul pentru mine, fiind relativ similare, dar primul castigand datorita magazine-ului. Recunosc ca am ras cand l-au anuntat, gandindu-ma la faptul ca in CS:GO e una dintre cele mai proaste arme.
https://steamcommunity.com/games/578...02387965871331
Update #28 - Now Live!
Vine cu New Feature: Weapon Mastery
Weapon Mastery has been added, a new feature that allows players to check their gun stats and earn rewards based on their skills!
New Progression System
Weapon Mastery is a new progression system where players can increase levels by gaining weapon XP based on players’ weapon use.
It operates all the time without being affected by seasons.
Weapon Mastery offers 100 levels for players to achieve per weapon.
In the lobby, players can check their weapon use information, last match results, and the rewards they acquired thus far through the newly created Mastery tab.
Weapon Mastery Rewards
There are three types of Weapon Mastery rewards. These rewards can only be acquired through Mastery achievement.
Charms
Charms are accessories that can be equipped to weapons.
New charm can achieved at every five levels of progression per weapon.
Charms can be used with any weapon skins.
Acquired charms can be equipped/unlocked in the rewards page. Equipped charms can be seen in-game.
Charms cannot be traded, sold, or exchanged for BP.
Medals
Medals highlight awesome accomplishments players perform with their weapons.
Each medal can be earned multiple times. There is even a counter that tracks how many medals have been achieved.
Tier Emblems
Players can earn emblems equivalent to their level brackets achieved per each weapon.
Up to 10 tiers can be achieved.
The total amount of items spawned in Erangel has been increased by approximately 28%.
Increased the overall amount of items spawned, especially the spawn rates of those higher priority items.
Spawn rate of AR has been increased by approx 64%.
Spawn rate of DMR has been increased by approx 114%.
Spawn rate of SR has been increased by approx 177%.
Spawn rates of equipment and armor have been slightly increased, especially level 2.
Spawn rates of healing items have been slightly increased.Decreased the damage modifier of SR shots to the torso from 150% to 130%.
Decreased the base damage of the AWM from 120 to 105.
The AWM will no-longer kill full health players wearing a level 2 vest in one shot with these changes.Teammates boost gauges are now in the team UI visible while playing to enhance team play.
doar in custom matchAdded timer UI for Smoke Grenades while Observing
To show the remaining time for the smoke grenades, each smoke will now have a timer UI showing the remaining smoke plume duration.
The smoke timer lasts for about 40 seconds starting from the moment the smoke grenade plumes.
When the timer hits approx. 20% remaining, the UI turns red and the icon shakes.
When the timer hits 10% remaining, the icon shakes x2 as hard.
The timer UI disappears when the spectator is farther than 100 m.
The transparency of the UI changes depending on the distance.
PUBG reaches 70m copies sold | GamesIndustry.bizOriginally Posted by GamesIndustry.biz
In caz ca mai joaca cineva - destul de multe aditii odata cu noua harta - self revive, redeschidere parasuta, sari de pe cladiri si multe altele.
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