Quote Originally Posted by Relentless Studios

Each match in Crucible is a fight for survival and control. Not only will you be going toe-to-toe with your fellow competitors, but you’ll have to adapt and overcome all the challenges the planet itself throws your way.

You and your teammates will need to work together to take down alien creatures, capture objectives, and pursue your opponents in search of victory.

Whether you prefer to bring an axe to a gunfight, think that the best way to solve problems is by lighting them on fire, or want to keep your options open with multiple weapons, there’s a hunter to suit your playstyle. Each hunter comes with their own unique set of abilities—how you use them is up to you.

Further customize your battle tactics with upgrades that augment your hunter's natural abilities, so you’ll get stronger and more deadly as each match progresses.

Hives are lethal drone-spitting terrors that spawn across the battlefield. Capturing the hearts they leave behind as they die is your key to victory. Each match is a four-on-four fight to be the first team to capture three hearts.

Quote Originally Posted by Relentless Studios
Starting tomorrow, Crucible is moving to closed beta.
Developer Update: Crucible Beta - News | Crucible

Quote Originally Posted by Kotaku
In this era of constant updates, games leave closed beta on a regular basis. They don’t often re-enter it. However, like a groundhog emerging to un-see its own shadow, Amazon’s team-based shooter Crucible is no longer a fully released video game.

Crucible’s post-release beta comes on the heels of a rocky launch, which consisted of both a ho-hum critical response and a hollow thud of a landing on platforms like Steam and Amazon’s own Twitch. In a developer update posted today, Crucible franchise lead Colin Johanson said that the game is entering closed beta tomorrow, but it will continue to follow the development road map that’d been previously laid out.

The main goal of this unprecedented un-release is to more closely evolve the game in line with community feedback. “We’re setting up a community council, made up of beta participants of all playstyles from casual to highly competitive players, who we’ll be working especially closely with,” said Johanson. “One of the biggest changes you’ll see is that we’re going to schedule dedicated time each week when we as devs will be playing with the community and soliciting feedback.”

This means that if you’re not a Crucible player already, you’ll soon have to sign up through the game’s website in hopes of gaining access. If you’re already a Crucible player, Johanson said, the game will “stay pretty much the same while we’re in beta.”
Amazon's Crucible Flopped So Hard It's Being Un-Released

Crucible on Steam

Crucible for PC Reviews - Metacritic