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Thread: Star Citizen

  1. #1 SP
    Admin MonkY's Avatar

    Star Citizen

    Well guys, asta e unul dintre jocurile care m-ar face sa iau o mica pauza de console... pentru ca din pacate nu va fi lansat decat pe PC (cel putin asa stim pana in momentul de fata). E vorba despre Star Citizen, al carui star este Chris Roberts (creatorul lui Freelancer si Wing Commander). E impresionant ca au reusit sa stranga peste 2 milioane de dolari (desi pledge-ul era pentru 500.000 dolari). Mai multe detalii gasiti pe Kickstarter sau pagina oficiala.

    Mai jos aveti si un mic filmulet (dar vi-l recomand pe cel complet de pe pagina de Kickstarter):



    Atasez si cateva screenshots ingame:
    Attached Images Attached Images star_citizen_screenshot_01.jpg star_citizen_screenshot_02.jpg star_citizen_screenshot_03.jpg star_citizen_screenshot_04.jpg star_citizen_screenshot_05.jpg star_citizen_screenshot_06.jpg star_citizen_screenshot_07.jpg star_citizen_screenshot_08.jpg star_citizen_screenshot_09.jpg star_citizen_screenshot_10.jpg

  2. #2 SP
    Admin MonkY's Avatar
    WOW! Se pare ca de fapt au reusit sa stranga 15 milioane de dolari si deja merg spre targetul de 17 milioane de dolari! Asta da buget!
    http://robertsspaceindustries.com/co...159-15-Million
    It’s unbelievable: Star Citizen fans have helped us reach the $15 million mark without any special promotion! Ten years ago, big publishers decided space games weren’t profitable… and you are proving them very, very wrong!

    The $15 million unlock adds another flyable ship class to the game, the oft-discussed escort carrier. Every backer will also get a free digital 42-page Upgrade Handbook manual with their game which goes through the process of customizing and overclocking ship systems! We’re excited about putting this one together, since it goes right to the heart of what’s going to make Star Citizen unique.

    The previously-announced $16 million stretch goals are:

    Arena mode: Arena mode is a simulation within the game, although it is not the simulator itself. Players will have access to an actual training simulator in their hangars, which will be used for the dogfight alpha. The Arena is something bigger. It is a galaxy-wide event, where players come to specific locations, pay their entry fees, and jump into space battles to prove who is the best dogfighter of all. Think of it as a combination of a sports tournament and modern-day gaming contests. Each winner will receive credits for the victory, and the best of the best will meet in higher and higher rounds until a grand champion is crowned.
    A laser pistol for every pledger before this point. Keep your ship safe from boarders with a pistol by your side.
    With today’s achievement, we’re happy to unlock the $17 million rewards:

    $17 million

    Ship upgrade package for every pledger containing an engine modifier.
    Additional flyable ship class: battlecruiser
    Thank you all for your continued support. Tell your friends, Star Citizen is coming!

  3. #3 SP
    Admin MonkY's Avatar
    Deci WOW! Oamenii astia au reusit deja sa stranga 18 milioane de dolari! Detalii aici: https://robertsspaceindustries.com/c...man-18-Million.
    Cu alte cuvinte, deja proiectul se apropie de suma de 20 milioane, cea de la care developerul promite ca vom avea parte si de "First-person combat on select lawless planets".

    Btw, avem un mic preview al hangarului si al catorva nave "parcate":


  4. #4 SP
    Admin MonkY's Avatar
    S-a depasit deja pragul celor 20 de milioane de dolari (deja se apropie de 21 de milioane, suma care va face unlock la "Salvage Mechanic"). Oricum, jocul arata din ce in ce mai bine (nu stiu de ce, dar imi da feelingul acela de Battlestar Galactica).


  5. #5 SP
    Senior Member sol1d's Avatar
    Cand vor scoate o versiune finala?
    Sau este deja una care merita jucata?

  6. #6 SP
    Admin MonkY's Avatar
    Jocul este modular. Hangarul este deja disponibil. Urmatoarele date de lansare ale modulelor sunt (atentie, datele se pot schimba):
    • Dogfighting module: Decembrie 2013
    • Social / Planetside Module: Martie - Aprilie 2014
    • FPS / Ship Boarding Module: Aprilie - August 2014
    • Squadron 42 / Singleplayer Alpha: August 2014
    • Persistent Universe Module / Beta: Sfarsitul lui 2014

  7. #7 SP
    Admin MonkY's Avatar
    O veste buna: Chris Roberts: Star Citizen won't sell to a bigger company • News • PC • Eurogamer.net
    Now to answer the myriad forum threads that popped up worrying about the possibility of Cloud Imperium being acquired by another, bigger company - don't worry!

    We have no plans nor interest in following this path! We don't need to go to anyone with deep pockets to make OUR dream a reality. To mass-produce hardware like the Rift, you need an outlay of hundreds of millions of dollars. Luckily our ships are digital so we have hardly any cost of goods, just the cost of developing the universe of Star Citizen and running servers that Star Citizen's universe will be simulated on. Thanks to the generosity of the Star Citizen community we have these two things covered.

    And last but not least I'm having way too much fun building the universe of my dreams for everyone to adventure in! I've been down the big company acquisition route twice before and there's a reason I am making Star Citizen totally independently!"

  8. #8 SP
    Admin MonkY's Avatar
    Pentru prima oara, in cadrul conferintei de la PAX, Chris Roberts a prezentat dogfighting-ul din Star Citizen. Trebuie mentionat ca era un pic cam "cherchelit" (chiar el a zis ca a baut cam mult), prin urmare ignorati micile "glitch-uri". Oricum, pe scurt cam asta a rezultat din cele 40 de milioane de dolari stransi pana acum pentru Star Citizen. Enjoy!


  9. #9 SP
    Senior Member paunstefan's Avatar
    Ce entuziasmati sunt cei din public ... nu ca n-ar avea de ce.

  10. #10 SP
    Admin MonkY's Avatar
    Iti dai seama ca sunt entuziasmati... pana acum au vazut numai hangare, design-uri de nave, sisteme solare... acum in sfarsit se vede si ceva action.

    Pacat insa ca au cam decalat timeline-ul... dogfighting-ul trebuia sa fie disponibil de prin Decembrie.

  11. #11 SP
    Admin MonkY's Avatar
    Noutati despre flight model si input controls: http://robertsspaceindustries.com/co...Input-Controls


  12. #12 SP
    Junior Member bullets4all's Avatar
    Azi a fost prezentata si componenta FPS a jocului , intr-o versiune pre-Alpha ..

  13. #13 SP
    Admin MonkY's Avatar
    Superb... pur si simplu superb!



    Btw, au sarit de 68 de milioane de dolari la funding! Wow!


  14. #14 SP
    Admin MonkY's Avatar
    Sa nu-mi spuneti ca nu va place noul damage system aplicabil navelor


  15. #15 SP
    Admin MonkY's Avatar
    Well... avem un nou trailer: Star Citizen SXSW Video Montage. Enjoy!


  16. #16 SP
    Cons. Mercedes-Benz djleo666's Avatar
    Pe un forum de gaming (probabil neogaf) spuneau ca folderul jocului va ocupa aproximativ 100 Gb!!! Ma astept ca in acea dimensiune grafica sa fie la inaltime!

  17. #17 SP
    \ tudyniuz's Avatar
    100GB? Astia sunt cu capul? Mai da-o nabii ca e bataie de joc. De optimizare, compresie astia au auzit?

  18. #18 SP
    Cons. Mercedes-Benz djleo666's Avatar
    Quote Originally Posted by tudyniuz View Post
    100GB? Astia sunt cu capul? Mai da-o nabii ca e bataie de joc. De optimizare, compresie astia au auzit?
    Uite Star Citizen may end up as a 100 GB download | VG247

  19. #19 SP
    Admin MonkY's Avatar
    tudyniuz: e motivul pentru care nici nu-i intereseaza de console. Nenea Roberts stie de compresie si alte alea, dar a zis ca nu-l intereseaza. Absolut tot ce lucreaza la jocul asta, e in cea mai mare rezolutie posibila. A declarat foarte clar de la inceput ca nu-l intereseaza cum va merge jocul pe PC-uri slabe si medii. Poate cand va iesi o varianta finala... vor trece si la asa ceva, dar personal ma indoiesc.

  20. #20 SP
    Member esop's Avatar



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