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Thread: Ghost Recon: Breakpoint

  1. #61 SP
    Senior Member PoisonRemedy's Avatar
    Intro la clip e pure gold, genial


  2. #62 SP
    Member deepjinx's Avatar
    Au scos time-savers din store.

  3. #63 SP
    Why so serious ? razvanrazy's Avatar
    Le-au scos din prima zi de early access. Au si spus de ce au “scapat” si cand le vor introduce definitiv.

  4. #64 SP
    Why so serious ? razvanrazy's Avatar

  5. #65 SP
    Vires Intus eagle-eye's Avatar
    E cineva interesat pentru copie de review (cod uplay)? As avea urmatoarele cerinte pentru reviewer: sa mai fi scris cel putin un review, sa joace un timp suficient jocul, obviously, sa detalieze si PVP-ul (in mai mult de 3 cuvinte) si, cand mai apare content nou (gen ala cu Terminator) sa mai scrie si atunci cateva fraze, avand in vedere ca vine cu tot cu Year 1 Pass. Ca timing nu conteaza prea mult, sa fie in limitele bunului simt deci sa nu se lanseze PS5 pana atunci , deci no pressure.

    Daca sunt mai multi doritori o sa aleg eu unul dupa ce fel de review-uri a mai scris (sau random, daca diferentele sunt mici).

  6. #66 SP
    Senior Member paul's Avatar


  7. #67 SP
    Senior Member paul's Avatar


  8. #68 SP
    Senior Member paul's Avatar
    Quote Originally Posted by MarketScreener
    [...] However, we have not capitalized on the potential of our latest two AAA releases. For Ghost Recon Breakpoint, while the game’s quality appeared on track – based on E3, Gamescom, previews and our latest internal playtests –, critical reception and sales during the game’s first weeks were very disappointing. As we have done with past titles, we will continue to support the game and listen to the community in order to deliver the necessary improvements.
    At this stage, we have identified three main reasons behind this underperformance:
    • First, it is harder to generate interest for a sequel to a Live multiplayer game, when prior iterations benefited from years of optimization. Consequently, we need to make sure there is more time between each iteration of Live games.
    • Second, our strategy of introducing gameplay innovations in our games has had a very positive impact on our brands. However, to win over players, these innovations need to be perfectly implemented in order to offer an optimal experience. This has not yet been sufficiently the case with Ghost Recon Breakpoint. While the change of formula has been very well received by some players, with an average daily playtime per player of over three hours, it also has been strongly rejected by a significant portion of the community.
    • Finally, Ghost Recon Breakpoint did not come in with enough differentiation factors, which prevented the game’s intrinsic qualities from standing out.
    We are tackling these issues head-on and already are implementing significant changes to our production processes. We are confident in our capacity to adapt and evolve, as we have done successfully many times in the past. [...]
    Ubisoft Entertainment : UPDATES FINANCIAL TARGETS AND RELEASE SCHEDULE FOR 2019-20 | MarketScreener

    Ubisoft Delays Watch Dogs Legion, Rainbow Six Quarantine, and Gods and Monsters, Ghost Recon Breakpoint and The Division 2 Underperform - IGN

  9. #69 SP
    Why so serious ? razvanrazy's Avatar
    Din pacate cam astea sunt minusurile.



    M-am tot jucat in co-op cu un prieten si trecand peste orice neajuns sau problema din video de mai sus, jocul e fun atunci cand merge totul ok dpdv tehnic.
    Din pacate, sunt putine momentele alea, iar de cele mai multe ori ne enervam pentru ca nu intra in cover/nu iese din cover, nu vedem nimic (camera fiind prea apropiata de jucator) sau nu pot face animatia de scos arma pentru ca el crede ca sunt in coborare pe o panta abrupta si continua sa alunece desi eu sunt, poate, la un unghi de 20/30 de grade.

    Dar si cand merge, e cu adevarat fun sa mergi la o baza, sa vezi unde sunt toti inamicii si sa te apuci sa-i iei unu cate unu, incepand de la sniperi si drone, pana la grupurile mai mari unde trebuie coordonare foarte buna.

    Dar sincer, toata chestia asta cu survival, ori au implementat-o tarziu si nu le-a iesit, ori le-a venit ideea spre sfarsitul dezvoltarii, pentru ca este foarte prost implementata si complet inutila.

    Oricum, comparand video initial de gameplay cu jocul final, s-au indepartat foarte mult, in rau, de ce au aratat si credeam ca Ubisoft nu mai face downgrade atat de masiv dupa scandalul Watch Dogs...

  10. #70 SP
    Why so serious ? razvanrazy's Avatar

  11. #71 SP
    Senior Member paul's Avatar

  12. #72 SP
    Member dorin_star's Avatar
    Aseara la 10 au dat drumul la Raid! Din pacate eram doar eu si inca un coleg de munca online si nu am putut intra asa ca cei care vor sa faca echipa sa jucam inpreuna ma poate adauga on lista de prieteni . Nickul meu este M15TER105

  13. #73 SP
    Member IsNotMe's Avatar
    More bulletsponge ! More the division 2 !

  14. #74 SP
    Why so serious ? razvanrazy's Avatar
    Nu stiu cum ati reusit sa ajungeti levelul necesar pentru raid. Ma rog, level/gear score.
    Eu efectiv l-am abandonat din cauza bug-urilor si astept sa vad cand mai rezolva din probleme.

    Am vazut ca a avut 2 update-uri luna asta. S-a imbunatatit ceva?

  15. #75 SP
    Why so serious ? razvanrazy's Avatar
    Interesant noul mod. Poate asa-i mai dau si eu o sansa si-l continui


  16. #76 SP
    Member KiritoStefan's Avatar

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