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Thread: Disco Elysium: The Final Cut

  1. #1 SP
    Manager paul's Avatar

    Disco Elysium: The Final Cut

    Disco Elysium: The Final Cut announcement trailer:

    Disco Elysium is a groundbreaking role playing game. You’re a detective with a unique skill system at your disposal and a whole city block to carve your path across. Interrogate unforgettable characters, crack murders or take bribes. Become a hero or an absolute disaster of a human being.
    Disco Elysium
    Collector's edition, vinyl soundtrack: Disco Elysium - iam8bit
    The Final Cut - free upgrade to existing owners.
    PS4, PS5, PC (EGS, GOG, Steam), Mac, iOS, Stadia - martie 2021
    Xbox Series, Switch - summer 2021
    Attached Images Attached Images disco_elysium_wallpaper_2.png disco_elysium_wallpaper_1.jpg disco_elysium_ss_01.jpg disco_elysium_ss_02.jpg disco_elysium_ss_03.jpg disco_elysium_ss_04.jpg disco_elysium_ss_05.jpg disco_elysium_ss_06.jpg disco_elysium_ss_07.jpg disco_elysium_ss_08.jpg disco_elysium_ss_09.jpg disco_elysium_concept_art_01.jpg disco_elysium_concept_art_02.jpg disco_elysium_concept_art_03.jpg disco_elysium_concept_art_04.jpg disco_elysium_concept_art_05.jpg disco_elysium_concept_art_06.jpg disco_elysium_concept_art_07.jpg disco_elysium_concept_art_08.jpg

  2. #2 SP
    Vires Intus eagle-eye's Avatar
    ASA DA

  3. #3 SP
    Senior Member dronology's Avatar
    Biggest Changes In Disco Elysium - The Final Cut
    Quote Originally Posted by GameSpot
    Disco Elysium - The Final Cut brings a myriad of changes to the RPG, including voice acting, quests, and options for streamers. Phil Hornshaw breaks it all down. Disco Elysium - The Final Cut is releasing on March 30, bringing a free upgrade to PC users and the opportunity for PlayStation 4, PS5, and Stadia players to check out the game for the first time. It's also debuting some pretty huge changes to one of the best games of 2019, including full voice-over support throughout the game and new content.

  4. #4 SP
    Senior Member dronology's Avatar
    Quote Originally Posted by Disco Elysium
    Hey y’all,

    Maybe blame it on the Doomed Commercial Area, birthplace of doomed dreams, resting place for every venture. Blame it on an incursion of the apocalypse in a localized space, or whatever Tequila Sunset hits you with. Blame it on a call to Abigail.

    Or just blame it on us. Because it is our fault, that’s true. We’re all just human beings dreaming big, and not always making those dreams come true like we hope. But we’re going to try anyway, and try again, until we get it right. And we will.

    Patch 1.3 is being worked on right now. We don’t have a launch date, but we wanted to tell you it’s coming, and tell you what y’all could expect.

    Tons of Voice Over fixes
    Improved Kim pathfinding
    Fixed controller interaction during Seafort Dream
    Fixed controller interaction with The Pigs
    Fixed Sandcastle interaction
    Fixed car interaction
    Fixed instances where the tide never receded near the swings
    Fixes pawnshop healing interaction
    Fixed Thought Cabinet freezes
    Fixed save game bugs
    Fixes for Cutscene locks and edge-case interactions with controllers
    And little bit this and that, general house cleaning after stormy development!

    And that’s all we can say for now. We know it’s rough, we know it’s our fault, and we’re here to tell you it’s getting fixed.

    Thanks for your patience. Keep the days happy.

    Your pal,

    Freelance Ad Agent,

    Idiot Doom Spiral
    A word on Playstation patches, bröther

  5. #5 SP
    Vires Intus eagle-eye's Avatar
    Sa le dea Dumnezeu sanatate baietilor astora

  6. #6 SP
    Senior Member dronology's Avatar
    How Awful Can You Be In Disco Elysium?


  7. #7 SP
    Senior Member dronology's Avatar
    Quote Originally Posted by Polygon
    ZA/UM’sZA/UM’s cult-hit detective RPG, Disco Elysium, is set in a city where every political ideology has failed. As your player character — an alcoholic cop in flared trousers and a tie resembling the intestines of a dead animal — roams Martinaise hunting for clues and discarded bottles to deposit, the legacy of these failures is painted into every one of the game’s pre-rendered dollhouse environments. There’s the cracked tilework built under the King’s wasteful regime; the bullet holes in the walls along which the Communists were lined up; the King’s statue restored by a bunch of art-school “young ironists” as part of an aborted attempt at gentrifying the area into a resort. (...)

    While the shallowness of your character’s politics is there to reflect his shallowness, some players and critics felt the game ended up displaying a lazy none-of-the-above political nihilism, which is perhaps why marketing for The Final Cut’s added Political Vision Quests promised that the ideologies would be taken more seriously. In one sense, they aren’t — the Vision Quests riff off of all the same jokes about fence-sitters, rent-seekers, arm-chairers, and self-loathers. What you won’t get to do is follow your chosen ideology all the way up to a glorious homiletic victory where it’s proven better than the other ones. But you will get to learn what your character’s ideology means about himself. (...)

    The Final Cut’s other big new feature is the addition of full voice acting, and it is delightful how instantly different the dub sounds from any other game. The acting style is that of a BBC Radio 4 audio drama, evoking theater rather than cartoons. This is a game in which you discuss existentialism while getting mocked by a personification of your own Ancient Reptilian Brain, and fittingly, the tone of the dub evokes The Hitchhiker’s Guide to the Galaxy or the weirder Doctor Who audio dramas, a non-naturalistic proscenium where these things can coexist. (...)

    I won’t patronize the intent of Disco Elysium by calling it some sort of proof that video games are high art. It’s a work of commercial popular entertainment featuring a bunch of your favorite murder mystery archetypes (an alcoholic ’70s-themed cop who’s sad about a woman!) crossed with Planescape: Torment and the Chapo Trap House tabletop game episodes where they play as drug-addicted old-timey racists and fight Jared Kushner. It’s a game with a whole character who’s there to yell incoherent lyrics from songs by Scooter. It’s a shriek of chaotic patterns on a polyester necktie. (...)

    I could double the length of this review by expounding on my love for the way the Skills become increasingly dysfunctional members of your internal monologue as you level them up, and how this combines with the use of drugs to boost your stats to simulate the precise way that being high on booze and speed can transform otherwise normal people into the most annoying people alive. Building the role-playing on highly entertaining failure means the characterization has a sitcom engine propelling it. Instead of the bland helper of most Western RPGs, the protagonist of Disco Elysium is an obsessive, compelled into his actions by things he cannot let go, and suffering the cringe-comedy consequences. You can turn your detective into a homophobic art critic who smokes to feel like a cowboy; a guy who snaps finger guns at people all day and puts his real gun to his head every evening; or a doomsaying feminist obsessed with EDM and boxing. But you cannot turn him into someone who isn’t him — every quirk becomes another coping mechanism, stinking of his self-loathing. Even if you try to have him act like a normal detective, it does nothing to stop him imagining that his necktie is telling him to autoerotically asphyxiate (“now you’re not just crazy, you’re also boring”).

    All of these joys are still waiting for you in Disco Elysium: The Final Cut, improved with the full voice acting. You shouldn’t let the bugs and the lack of podcasters put you off spending some time in its delirious, oil-painted tragicomedy. Disco Elysium is not the sort of game that you play to master, but it is the kind of game that, if you truly internalize its thoughts, will make your real life easier to live in. It will keep you company as you wait without power for a glorious future that will never come — and even if it did, would end up being stupid.
    New quests and voices add even more political edge to Disco Elysium: The Final Cut
    Attached Images Attached Images ar7ec.0.jpg

  8. #8 SP
    Senior Member dronology's Avatar
    Quote Originally Posted by Eurogamer
    The Australian Classification Board has garnered a reputation for being pretty tight about the games it approves: its refusal to give DayZ the green light over weed resulted in the game being changed worldwide, and Disco Elysium similarly found itself in the firing line earlier this year. Back in March, the board announced that Disco Elysium: The Final Cut was too offensive to go on sale, citing its depiction of drug use, crime and violence as just some of the reasons for the ban.

    Well, the board has now reversed its position on Disco Elysium, and the game can finally be released on consoles in Australia. With an 18+ rating slapped on, at least.
    Disco Elysium no longer in Australian Classification Board sin bin

  9. #9 SP
    Senior Member dronology's Avatar
    Disco Elysium - The Final Cut Nintendo Switch Review | Genius RPG Perfect For Nintendo Switch OLED!



    Disco Elysium - Final Cut Nintendo Switch Review



    Disco Elysium (Switch) Review



    Disco Elysium Final Cut on Nintendo Switch - GOTY winning RPG ported superbly



    Disco Elysium - The Final Cut | Nintendo Switch Gameplay



    ---------- Post added 12-10-2021 at 03:56 ----------

    Disco Elysium The Final Cut Nintendo Switch Review!


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