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Thread: Cyberpunk 2077

  1. #1261 SP
    Manager paul's Avatar
    1.2
    Quote Originally Posted by CD Projekt RED
    Patch 1.2 for Cyberpunk 2077 is coming to PC, consoles, and Stadia soon! Here’s a list of the most notable changes coming in this update:

    Please note that the issues listed below did not affect all players.

    Gameplay

    Quests

    Open World

    Cinematic Design

    Environment and levels

    Graphics, audio, animation

    UI

    Stability and performance

    Miscellaneous

    PC-specific

    Console-specific

    And many more.
    Patch 1.2 — list of changes | Forums - CD PROJEKT RED
    Attached Images Attached Images cyberpunk_2077_patch_1-2_-640x360.jpg

  2. #1262 SP
    Admin MonkY's Avatar
    Hai ca au muncit ceva baietii (si fetele). Probabil altii in locul lor ar fi renuntat de mult, se apucau de CyberPunk 2078...

  3. #1263 SP
    Member IsNotMe's Avatar
    Cand vezi asa ceva, nu poti sa nu te intrebi :cum de au putut sa-l lanseze ? omg
    Dar...politia , politia ! In ce patch ne va urmari politia ? Am si eu o pb !

  4. #1264 SP
    Member Antiohh's Avatar
    Pana la Craciun poate il repara si il cumpar si eu

  5. #1265 SP
    Member morphine's Avatar
    E clar, iau o pauza de la joc dupa 60 de ore desi sunt aproape de final.

  6. #1266 SP
    Member IsNotMe's Avatar
    Am luat tot bulevardul de la un cap la celalalt cu masina pe trotuar si n-a mai aparut nimeni ! Asa da politie!

  7. #1267 SP
    Member morphine's Avatar
    Pana la urma am terminat jocul ca eram oricum la ultima misiune. In Arasaka Tower am simtit efectiv cum imi gatuie pro-ul, mi-era frica sa nu-mi crape consola ca nu am apucat sa-i schimb pasta dupa ce am desfacut-o si am curatat-o de praf. Am adunat peste 70 de ore in joc. Mi-as fi dorit sa fie mai exploatate unele chestii precum trauma team pe care am intalnit-o doar atunci la inceput, masinile zburatoare etc. Sectiunile de clubbing mi-au dat un vibe de rave mai degraba. Sountrackul e top notch! Inca nu e totul pierdut, daca lucreaza serios la dlc-uri sa implementeze lucrurile care au fost promise si lipsesc, au o sansa sa nu fie un esec total.

    Spre sa rezolve si problema cu texture streaming, de multe ori merg cu masina pe intuneric ca apar greu luminile pe strada.

    Imi rezerv al doilea playthrough pentru cand pun mana pe ps5, cred ca experienta de joc ar fi mult mai interesanta jucandu-l la 60 de fpsuri.

  8. #1268 SP
    Manager paul's Avatar
    Quote Originally Posted by Video Games Chronicle
    CD Projekt Red’s next triple-A title won’t be a multiplayer Cyberpunk game as previously planned, its parent company said on Tuesday.

    As part of a wide-ranging CD Projekt strategy update, president and joint CEO Adam Kiciński said the company has “reconsidered” its plans for the game.

    CD Projekt suggested in January 2020 that its Cyberpunk multiplayer project would be its own “triple-A” release rather than a Cyberpunk 2077 add-on, and last November Kiciński called it “a separate dedicated production, a big production”, adding: “we think about it as a standalone product”.

    However, Kiciński said in a video released on Tuesday: “Previously we hinted that our next triple-A would be a multiplayer Cyberpunk game, but we have decided to reconsider this now.

    “Given our new more systematic and agile approach, instead of primarily focusing on one big online experience or game, we are focusing on bringing online into all of our franchises one day.”

    He offered the following response regarding multiplayer titles: “Regarding online, we are changing our approach, so we want to have online in our future games, definitely, but step by step. So, we are working on specific features enhancing our single player [games], but we are not working on releasing the next game [as] a big online experience. So, we will be enhancing our single player games with online experiences.”

    Returning to the subject later in the call, Kiciński said: “Actually, we started working on online components over two years ago and we just continue. The only change is that we continue to work on it not as a main production line but as a supportive production line together with our single player productions, but we believe that our ideas, once they will be revealed, will be very exciting for gamers as an extra experience in our world which fits our single player games.”
    CD Projekt has cancelled its standalone AAA Cyberpunk multiplayer game | VGC

  9. #1269 SP
    Member codpin's Avatar
    Nu am urmarit threadul sa nu-mi iau vreun spoiler. E jucabil jocul acum dupa atatea patchuri pe ps5? Ca vad ca a ajuns la pret de pufuleti si parca l-as incerca si eu.

  10. #1270 SP
    Member Syni's Avatar
    Quote Originally Posted by codpin View Post
    Nu am urmarit threadul sa nu-mi iau vreun spoiler. E jucabil jocul acum dupa atatea patchuri pe ps5? Ca vad ca a ajuns la pret de pufuleti si parca l-as incerca si eu.
    Eu as zice sa-l mai amâni pana in toamna măcar


    Sent from my iPhone using Tapatalk Pro

  11. #1271 SP
    Why so serious ? razvanrazy's Avatar
    Quote Originally Posted by codpin View Post
    Nu am urmarit threadul sa nu-mi iau vreun spoiler. E jucabil jocul acum dupa atatea patchuri pe ps5? Ca vad ca a ajuns la pret de pufuleti si parca l-as incerca si eu.
    Era jucabil day 1, daca treceai de crash-uri. Dar nu pierdeai progres, doar ~1 min pana reveneai in joc.

    Deci il poti juca linistit acum sau poti astepta inca putin, pana in toamna, pentru upgrade-ul pentru PS5.

    Personal daca as fi asteptat pana acum, as mai fi avut putina rabdare pana in toamna

  12. #1272 SP
    Member codpin's Avatar
    Ah super! Nu stiam ca urmeaza upgrade pt ps5. Astept pana apare. Thanks!

  13. #1273 SP
    Manager paul's Avatar
    Last-gen dupa patch 1.2:

    - PS4, PS4 Pro, Xbox One - streaming perhaps runs with a lower priority than it did previously, targeting frame-rate improvements at the expense of resolving detail - environmental assets take longer to load, pop-in is now more of an issue than it was previously
    - PS4 Pro - much of its time hitting its target 30 frames per second; a fast dash through the marketplace - performance improves by up to 8fps; on later shoutouts against the Maelstromers, my console started to buckle quite badly into the 20s, before I experienced a full-on crash to the dash
    - PS4 - the crashing is still there
    - PS4, Xbox One - 2fps to 3fps improvement
    - Xbox One X - the market run now operates in the mid-20s rather than the teens, while the initial entry into Night City after the first mission is also improved
    - Xbox One X - continues to suffer from hitches - big hangups in play

    Daca ar fi o versiune de "recomandat", ar fi cea de PS4 Pro.

    Articolul: Cyberpunk 2077 patch 1.2: big boosts for PS4 Pro but what about the other consoles? • Eurogamer.net.

  14. #1274 SP
    Manager paul's Avatar
    Ceva mai scurt, 1.21:
    Quote Originally Posted by CD Projekt RED
    Quests & Open World
    - Fixed an issue in Gig: Getting Warmer... where the player was unable to lower 8ug8ear's body temperature.
    - Fixed an issue where being unable to pick up the "Send a crew" shard in Cyberpsycho Sighting: Discount Doc could block progression. Reading the shard is now an optional objective.
    - Fixed an issue in Down on the Street where Takemura would get stuck in Japantown Docks after player chose to go to Wakako alone and left the area too early.
    - Fixed an issue where the clues in Cyberpsycho Sighting: Bloody Ritual would not count if the player scanned them before talking to the wounded NPC.
    - Spray Paint should now trigger properly when player approaches Brendan.
    - Fixed an issue in Play it Safe where upon connecting to the Access Point the screen could become black, blocking further progression.
    - Fixed an issue where Reported Crime: Dredged Up would not complete if the player opened the container before scanning the blood trail.
    - Fixed an issue where a Maelstromer could spawn in an area unreachable for the player, blocking progress in Losing My Religion/Sacrum Profanum.
    - Fixed an issue blocking progression in one of the Assaults in Progress in Japantown.
    - Addressed an issue where the game could crash during Gig: Hippocratic Oath if the player jumped through the window after breaking it.
    - Fixed various issues with enemies clipping through objects and floating in the air in Suspected Organized Crime Activity: Privacy Policy Violation.
    - Fixed an issue in Suspected Organized Crime Activity: Privacy Policy Violation, where progression could be blocked due to enemies being stuck in a hangar.
    - Holocalls from Mitch should no longer get stuck and repeat if the call was interrupted before.
    - Fixed Johnny's appearance in various quests.
    - Dennis' car should now spawn correctly in Big in Japan.
    - Players can now enter Dennis' car from the right side in Big in Japan.
    - Windows inside the shack should no longer break upon opening the container in Big in Japan.
    - Big in Japan will now fail if the player leaves Haruyoshi instead of carrying him to safety after opening the container.
    - Fixed an issue where player could become unable to use weapons and consumables after getting out of Takemura's van in Down on the Street.
    - Player can no longer call Takemura during the meeting with Oda in Down on the Street.
    - Fixed an issue where Oda could be found on the bridge between Watson and Westbrook before going to Takemura's hideout in Search and Destroy.
    - Fixed an issue in Down on the Street where Oda could crash into player's car if it was parked in his way.
    - Fixed an issue where Burning Desire/Night Moves could get stuck on the "Wait for a call from distressed man" objective after player failed the quest.
    - Fixed an issue where the door to Cassius Ryder's ripperdoc shop would not open, preventing the player from completing The Gig.
    - Saul will no longer follow the player around the world if they leave the quest area after freeing him in Riders on the Storm.
    - Fixed an issue where sandstorm could be present in the city if the player fast travelled there during Killing in the Name or Riders on the Storm.
    - Riders on the Storm will now fail if the player leaves the Wraith camp before rescuing Saul.
    - Gig: Severance Package should now trigger properly after approaching the quest area.

    Gameplay
    - Fixed an issue where, after the player commits a crime on the roof of a building, NCPD officers would spawn behind the player's back.
    - Fixed an issue preventing the player from climbing ladders out of water.
    
    Visual
    - Fixed various issues related to clipping in NPCs' clothes.

    UI
    - Added back the icon above NPCs, who are under the Distract Enemies quickhack effect.
    - Scanning UI is now less cluttered.
    - Fixed an issue where Japanese/Traditional Chinese text could disappear if the player changed the interface language from English to one of these languages.

    Stability and performance
    - Various memory management improvements (reducing the number of crashes).

    Console-specific
    - Players should now be able to select stickers in Photo Mode using the Circle button in the Japanese version of the game on PlayStation 4.

    Stadia-specific
    - Fixed some graphical issues on a bridge in Mikoshi in Belly Of The Beast/Changes.
    Hotfix 1.21 - Cyberpunk 2077 — from the creators of The Witcher 3: Wild Hunt
    Attached Images Attached Images cyberpunk_2077_hotfix_1-21_-640x360.jpg

  15. #1275 SP
    Banned Alex Khan's Avatar
    Cred ca nu l-au reparat nici in procent de 20%

  16. #1276 SP
    Banned Alex Khan's Avatar

  17. #1277 SP
    Member IsNotMe's Avatar
    in sfarsit gasesc asa ceva pt joc "Synthwave Radio" . Mod bineinteles ! inlocuieste postul de radio Pacific, dar nu-l sterge .
    https://www.nexusmods.com/cyberpunk2077/mods/2285



    Tracklist :

    ID NAME
    621406329 The Pixies - Where Is My Mind (Retrowave Synthwave cover by The Motion)
    Skeler - Flow Away
    928920080 INZO - Overthinker
    869646378 The Weeknd - Blinding Lights
    1017413855 Timecop1983 - Cruise
    Skeler - Tel Aviv
    1056620275 Absolute Valentine - In The 42nd Street
    95368841 Mr.Kitty - After Dark
    253367813 Timecop1983 - Nightfall
    1066343217 Timecop1983 - On the Run
    400079366 Rihanna - Umbrella (Skeler Remix) (Ember Island Cover)
    803750564 HOME - Hold
    562668759 Key Puncher - Voyager
    415608881 lana del rey - summertime sadness (sxade synthwave remix)
    190841656 Lorn - Acid Rain
    910852846 M83 - Midnight City
    770891476 C418 - Aria Math (Synthwave) [Remastered]
    285910393 Scandroid - Thriller (Fury Weekend Remix)
    1044871022 Ephixa & Laura Brehm - Losing You
    1005242856 Ghost Loft - Be Easy

    skeler. - FLOW AWAY ...etc N-are gusturi rele ! S-o ascultati in joc pe asta ! lasi misiunea deoparte, lasi tot !
    https://www.youtube.com/watch?v=YhAN...=TrapMusicHDTV

    (Se copiaza fisierul in folder-ul de mods si gata .Fara alte installere si artificii. Nu se rescrie nimic. La fel si cu modurile pentru vreme, iluminare si "V" prezente in demo-ul E3 2018)

  18. #1278 SP
    Banned Alex Khan's Avatar
    Putem spune ca cei care au contribuit cel mai mult la repararea jocului au fost modderii de la Nexus, care au facut toate modurile astea...........fara sa fie platiti!

  19. #1279 SP
    Banned Alex Khan's Avatar

  20. #1280 SP
    Member JohnConstantine's Avatar
    Undeva cu ultimele patchuri (nu stiu care) au reparat bugul ca storage-ul de la apartament sa fie acelasi si la masini/motociclete. Initial la mine erau separate, nu la comun. Plus in motociclete nu puteam pune nimic.


    O intrebare ptr cei ce au terminat jocul. Poti sa faci free roam dupa? Daca raman side questuri sau gigs, poti sa le accesezi dupa ce ai terminat povestea principala?

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