Astia se impotmolesc din ce in ce mai mult... Ultimul exemplu este dat de Ryse. Sa luam cateva citate:
Ryse running at 1080p, 60 frames per second with 150k poly-count characters was basically how the game would look and run on a Windows 7 PC with an Nvidia GTX 780 card.
Hero Marius 85k polys? It was choice: 150k polys w LODs vs 85K + better shading + no LODs (stable). The latter wo at better quality!
While this news may not seem that much of a big deal, think about the fact that Ryse has also lost its scaling prestige, being downgraded to 900p as opposed to running at 1080p.
Deci cu alte cuvinte ce am vazut la E3 a rulat pe niscaiva PC-uri cu GTX 780 (asta o stiam oricum). Pe acelea rula in 1080p la 60FPS, cu high poly count (150K). OK. Si ce ajunge pe X1? Ryse in 900p, nr. de poligoane injumatatit (85K)... si dupa gameplay se pare ca 30FPS. WTH kind of next-gen is this?!?