Everywhere else, things have been removed rather than added. There are no NPCs and no inventory. There are no mounts, and only one campaign whereas before there were two - one "dark", one "light". Gone too is the open world of Sacred 2, and in its place is a simple map screen from which you select the next location. Those locations are utterly linear in nature, and yield little in way of exploration. Every now and then, you'll find a dead end with a small chest containing less gold than you earn from standard combat encounters. That's it.