Single post: Phil Spencer discuta despre Cloud, Backward Compatibility si DirectX12

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    Phil Spencer discuta despre Cloud, Backward Compatibility si DirectX12

    Intr-un interviu realizat ieri de catre The Inner Cicle Special cu Phil Spencer, marele boss al diviziei Xbox din cadrul Microsoft, acesta a raspuns la intrebari despre jocuri, cloud, backward compatibility si DirectX 12, in special legate de consola Xbox One. Printre primele lucruri intrebate a fost acela daca stie ca fanii si posesorii consolei Xbox One isi doresc sa joace jocurile deja cumparate de Xbox 360 pe consola recent achizitionata. Raspunsul lui a fost urmatorul:
    "Back compatibility is always a hot topic at the turn of a generation, and I get why, especially on 360 so many people bought so much digital content and it means that a lot of us are holding on to our 360s. I get the question. I totally respect the question. There’s nothing I can say now, but I’ll just say “I hear you.” I definitely hear you and I’ll continue to try to work to build something that can help people out."
    Mai departe a inceput sa explice despre cloud si ce beneficii va aduce utilizatorilor consolei Xbox One:
    "On cloud, and I don’t know, people always make fun of me when I say cloud, I need to come up with another word (laughs). Just like with dedicated servers and people playing multiplayer, but people don’t think of that as cloud because everybody does it, and I get that, but I think I looked at a stat the other day, and I bet it’s gonna be 34 to 40% of the games live this holidays are gonna be using the cloud technology that we put out in some way.

    When you look at something like crackdown, you’re picking up something that’s trying to jump a leap ahead and do some things that people haven’t done before. Titanfall did some of this with the AI stuff that they did. [...] Halo 5 is gonna be something that’s obviously making use of the technology.

    In any kind of these technologies, you kind of do a little on the techology platform side, then you get some studio to try to use the tech, they tell you what’s working and what’s not working, the platform makes more progress, and you kinda iterate over time. [...] Definitely from first party and third party we’re seeing more and more people look at the technology that we’re putting out there and use it. Maybe we should think about how to talk about it with consumers better."
    Interviul a continuat cu discutia despre DirectX12 si modificarile dramatice pe care le asteapta gamerii de la implementarea acestuia in noua generatie de consola, Phil Spencer raspunzand:
    "On the DX12 question, I was asked early on by people if DX12 is gonna dramatically change the graphics capabilities of Xbox One and I said it wouldn’t. I’m not trying to rain on anybody’s parade, but the CPU, GPU and memory that are on Xbox One don’t change when you go to DX12. DX12 makes it easier to do some of the things that Xbox One’s good at, which will be nice and you’ll see improvement in games that use DX12, but people ask me if it’s gonna be dramatic and I think I answered no at the time and I’ll say the same thing."
    Cei de la The Inner Circle Special i-au dat o lista cu jocurile pe care fanii consolei Xbox le asteapta, Phil Spencer le-a studiat si a raspuns cu o lista surprinzatoare a jocurilor care se incearca sa fie readuse pe Xbox One.

    Lista cuprinde:
    • Halo Wars 2
    • Alan Wake 2
    • Blinx
    • Mech Assault
    • Fusion Frenzy
    • Banjo Kazooie
    • High Heat
    • Kameo 2
    • Otogi
    • Kotor
    • Shenmue
    • Conker
    De asemenea a confirmat ca intr-un update urmator va fi introdus in Xbox One posibilitatea de a face screenshot-uri in-game si de setarea unei teme pe dashboard la fel ca la Xbox360:
    "The Xbox One will eventually support taking screenshots and customisation of the dashboard with themes.

    “Themes and background pics are something we are working on,” Spencer said during the Inner Circle Podcast, as reported by WPCentral.

    “And screenshots; I know people beat me up on screenshots I know people like to customize the look of the dash .. we are going to deliver on them.”
    Intreg interviul il puteti asculta mai jos.
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