You have a class-based structure now. Why did you go down that route?

Aleks GrondalYes, we have Assault, Medic, Scout and Support classes. And then we have the additional vehicle classes, which are dedicated classes for the type of vehicles. We have a Pilot class and a Tanker class.

The idea with those is that you should be playing the main weapon of the tanker, which is the actual tank. And that's the weapon you pick for it. We want you to dedicate yourself to being in the role you choose to be. We think there's a strong fantasy in that. That allows us to create more unique flavours on the different classes and the gameplay around them - what kind of equipment they bring with them into the battlefield compared to the other classes. They have their unique weapons and gadgets they bring in.
SURSA: http://www.eurogamer.net/articles/20...interview-dice