The main changes are listed below.
  • The developer has optimized the total memory required by maps, with a significant reduction in total memory required for Miramar.
  • The interface has been optimized to use less resources.
  • Character movement has been optimized to use less resources and improve performance.
  • Vehicle location updates have been made more efficient for stationary vehicles to improve performance.
  • Vehicle effects have been optimized to improve performance, without affecting visual quality.
  • Bullet impact effects will no-longer consume resources if they aren't seen by the player.
  • Character shadow rendering has been optimized to improve performance.
  • Terrain and grass have been optimized on maps to increase performance.
  • Parachutes have been optimized, they now use less resources.
  • The physics while free falling have been optimized.
https://www.windowscentral.com/today...e-improvements