Jocul o sa aiba setari de dificultate.
The priority for Ubisoft is to allow any player to play the game, we implemented many things for accessibility but also level of difficulties that were not there in the original game,” reveals Pierre Sylvain-Gires, Game Director. “The level of difficulty that we had even in Prince of Persia: Warrior Within was not there in [the original] Sands of Time, and now you can actually select different difficulty levels to ensure every player will be able to enjoy the game till the end.
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