O alta comparație. Cele doua versiuni sunt aproape indentice cu mici diferențe. Știu ca suntem la început de generație dar TFLoPs is not everything. Sa nu uitam ca diferența între ps5 și XSX este mai mica ca intre PS4P și XOX.


The versions tested were 1.004.000 on PS5 and 1.0.3.0 on Xbox Series X|S (both were using the latest version at the time of testing). The 120fps mode was captured at 1080p.

Ray tracing was enabled in the 60fps mode tested on PS5 and Xbox Series X which uses a form of ray tracing for certain shadows.

Xbox Series S doesn't have a 120fps mode or a ray tracing mode. 0:00 - PS5 120fps and Xbox Series X 120fps 7:30 - PS5 RT, Xbox Series X RT and Xbox Series S

There was an issue on PS5 where the frame rate could randomly drop below 60fps during scenes that it previously ran at a solid 60fps. This issue wasn't encountered on Xbox Series X. https://bit.ly/2IHsqPN

Both PS5 and Series X in the ray tracing mode use a dynamic resolution with the highest resolution found being 3840x2160 and the lowest resolution found being 1920x1800. PS5 at 120fps, Series X at 120fps and Series S use a dynamic resolution with the highest resolution found being 2560x1440 and the lowest resolution found being 1280x1200. PS5 at 120fps, Series X at 120fps and Series S use a form of temporal reconstruction to reconstruct the horizontal resolution up to 2560 when the horizontal resolution is below this figure.

Stats: https://bit.ly/36CvNzp
Frames Pixel Counted: https://bit.ly/2H6cbek
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