- BioWare’s decision not to use Unreal Engine 4 is emblematic of its approach to Mass Effect: Legendary Edition, which aims to modernize the trilogy for PlayStation 4, Xbox One, and PC without completely rebuilding it.

- BioWare’s decision to stick with Unreal Engine 3 rather than move to the more modern and powerful Unreal Engine 4.

Articolul : https://www.ign.com/articles/mass-ef...basic-remaster

Cand vad UE3-ul imi vine sa ... .Mai este si 60eur. Cashgrab precum NFSHP din partea mea ! Daca tot va apucati de treaba, faceti in ...