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PC Gamer Before we leave, the admins want to push the testing environment and spawn in thousands more virtual players. While they aren't people with bodies and brains, the environment registers them as players. We manage to hit a total population of 9600 or so, the admins apologizing to the live testers all the while for any stress on their local machines. I have a 3080 and Scavengers has DLSS support, so while my internal resolution blurs a bit and my fans whir up, things stay surprisingly stable, even during the 15th wave of monster rain, thousands of virtual players enacting prerecorded routes and behaviors all the while.