Series S:
- 900p-temporal supersampling 1080p/60fps
- draw distance parameters take a small hit, while ambient occlusion and shadow maps are more on par with the last-gen game
PS5 & XSX:
- 1440p-temporal supersampling 4K/60fps - Xbox One X rendition of the game
- higher grade shadow maps with clearer, more defined outlines
- ambient occlusion is subtly improved, adding more defined pockets of self-shadowing on character jewellery, hair ringlets and more
- grass draw distance noticeably downgraded
- additional fluidity is added via the welcome addition of motion blur
- has a particularly intense form of chromatic aberration, but there is an option to dial it down
Series S & XSX:
- 120Hz enabled in system settings - in the range of 65fps-100fps - VRR is a must, the tearing is gone and the presentation is so much improved as a result