@MonkY - am vazut preview-uri specificau ca nu sunt perfecte lentilele dar totusi sunt mult mai bune decat se asteptau.
Un articol aici: https://www.roadtovr.com/psvr-2-hand...tion-vr-2/amp/
Also on the clarity front… I’m tentatively impressed with the Fresnel lenses on PSVR 2. Most headsets with Fresnel lenses suffer from quite noticeable glare and god rays, but they seemed quite subdued (though not entirely invisible) on PSVR 2 compared to contemporary headsets. As I was being hurried through various demos, I didn’t get to find the ideal test scene to reveal god rays, but as I said, I’m impressed with the levels I saw during nominal gameplay. Fingers crossed that Sony cooked up some special lenses that really are making a difference.
Ian Higton, de la Eurogamer care se ocupa de VR, a confirmat ca nu a observat probleme cu "god rays":