This Week's Flying Get (andriasang.com, 06.23.2010)

Game Jouhou has updated with a few additional Versus XIII details from either Famitsu or Dengeki.

Apparently, the included screens show a massive wilderness scene. Also included is a battle scene that's set in a city modeled after Shinjuku, and a scene showing a gasoline stand.

Says Nomura about the game's world, "If you try to go all the way to the end, it's truly far."

Also from the Nomura interview:

- The game's cloud effects use real physics calculations
- The world is an open field, and you can go everywhere except for the mountains
- The battles are seamless
- The game's encounter system is both random and symbol-based (meaning you can see enemies in advance). Hmm... what could this mean?
- The game's world is mostly seamless, although there are some load points when you switch between the massive areas.
- You can destroy objects that you find on the road.
- The quality of the combat scenes is so high that people will not be able to believe it when they first see it.
- The staff is excited about making the game.
PS3center.net - Story: Nomura: Versus' graphics are unbelievable