Single post: Batman: Arkham City

  1. #226 SP
    Member batmanfan's Avatar
    O noua imagine care pare a prezenta modalitatea prin care Batman va afla informatiile prin asa numita "thug interrogation". De asemenea Dax Ginn a mai oferit destule informatii noi in interviul acordat pentru PSM3:

    "We want to give the player a sense of freedom this time which, when you think about it, is perfect for Batman. He's the kind of character who should be able to make decisions about where he goes and what he does.
    Interiors are locked to specific missions. But 80% of the game takes place on the streets. This means you can start the game and just go exploring.
    Plot is really important to us, so side missions wont be like "collect 50 of these random things", they will be tied directly to the narrative - like "track down Zsasz." So you will feel part of an overall plot ark, whether your following the core story or not.
    You might see someone being beaten up in the street. If you don't save a guy the first time, they will still be there when you next fly by. But the whole game is changing all the time. Remember the Poison Ivy stuff in AA and the way it changed the enviroment? There is a similar dynamic here. The turf wars erupting on the streets between the various factions might alter entire districts, and that will affect the side missions."
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