Famitsu & Nomura Talks Final Fantasy Versus XIII - News - Final Fantasy Union - Final Fantasy News, Music, Guides & More

As mentioned earlier last week, Famitsu have a feature with Square Enix's Tetsuya Nomura on Final Fantasy Versus XIII. The last we heard and saw of the game was earlier in the year at Square Enix's 1st Production Department Premiere Event.

In the interview, Nomura talked about a number of things, including the new lighting engine, controllable cut-scenes and a new batch of screenshots. Nomura mentions something about taking inspiration from popular first person shooters in regards to cut-scenes where they do not break the flow of gameplay. Cut-scenes can also be controlled. How? Nomura doesn't say exactly, but you can imagine by taking a page out of the Metal Gear games.

Famitsu was shown three screenshots, and apparently found them so beautiful they doubted they were real-time screen-grabs. Two showed Noctis in a cityscape at different times of day, and another showed an arcade � so plenty of scope to show off that fancy-pants lighting.
Nomura wouldn't say when he'll be able to share more information, but apologizes to fans for making them wait so long. The next update is said to be for more substantial.
No release date has been suggested for Final Fantasy Versus XIII.