* * * Console Games Thread * * * -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Thread : Nintendo Leaks Started at 25-07-2020 20:07 by paul Visit at https://www.consolegames.ro/forum/showthread.php?t=136791 -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 1] Author : paul Date : 25-07-2020 20:07 Title : Nintendo Leaks Consider ca merita un thread tot ce a aparut din 2018 incoace. Pokémon Gold & Silver Demo Leaks: Every New Discovery Explained (https://www.thegamer.com/pokemon-gold-silver-demo-leak-unused-designs-fan-theories-explained/) Pokémon Gold & Silver Demo Leak Reveals Atomic Bomb Origins Of The 'Unown' (https://www.thegamer.com/pokemon-gold-silver-demo-leak-unown-atomic-bomb-hiroshima/) Pokémon Red & Green Demo Leak Reveals Unused Evolutions And More (https://www.thegamer.com/pokemon-red-green-demo-leak-unused-evolutions-designs-fan-theories-explained/) New Pokémon Diamond & Pearl Leak Reveals Unused Gender Variations (https://www.thegamer.com/pokemon-diamond-pearl-leak-unused-gender-variations/) New Leak Suggests 'Pokémon Pink' Was Planned For Gen 1 (https://www.thegamer.com/pokemon-generation-one-leak-pink-version-professor-lava-twitter/) A New Leak Of Pokémon Gold & Silver From '97 With Unused Pokémon Has Appeared Online (https://www.thegamer.com/new-leak-pokemon-gold-silver-97-unused-pokemon-appeared-online/) Home - Lava Cut Content (http://lavacutcontent.com/) https://youtu.be/eDELoTl1Qcw https://youtu.be/SQoiiiUSBRE https://youtu.be/WGteh8bobIg https://youtu.be/ZpG7U7Z61HQ Mai 2020: According to various sources archived on Resetera and Reddit, over 2 terabytes of data was allegedly leaked onto the anonymous forum 4chan over the weekend, including the original source code for Nintendo 64, GameCube and Wii. The leaks also reportedly contain internal documentation related to GameCube, Nintendo DS, Nintendo 64 (and its 64DD add-on), Wii and the China-only iQue, showing how the systems work and the development processes behind them. Test software for the Nintendo 64, including the ‘Mirror House Cornflakes’ demo featured in the video on this page, were also allegedly included in the leaked data. Of more interest to gaming archivists will be the suggestion that the full leak could also contain early Spaceworld demos of many N64 titles, however, this data is seemingly yet to surface. [...] This week a fully functioning PC port of Super Mario 64 began circulating online, following a breakthrough last year when fans were able to decompile the game’s code. It’s not clear if the latest data leak had any influence on the port. THE NINTENDO CONSOLE LEAK IS SAID TO INCLUDE: - N64, GameCube and Wii source code - Diagrams and datasheets for every system component - Documents describing feature planning and implementation - Full Wii operating system SDK - Planning docs for implementation of the Wii from 2004-2006 - Spaceworld ’99 demos [...] Since 2018 various Pokémon data has been leaked online, including debug roms for Pokémon Blue, Yellow, Gold and Silver, alongside source code, Spaceworld ’99 demos and an internal GameBoy PC emulator. [...] Nintendo has reportedly suffered a significant legacy console leak | VGC (https://www.videogameschronicle.com/news/nintendo-has-reportedly-suffered-a-significant-legacy-console-leak/) https://youtu.be/n8G7eq0GlQs https://youtu.be/u46lLaxNe_g https://youtu.be/gZCwfT9A3sU Massive Pokemon GSC leak has source code and beta creature designs for second-gen games | GBAtemp.net - The Independent Video Game Community (https://gbatemp.net/threads/massive-pokemon-gsc-leak-has-source-code-and-beta-creature-designs-for-second-gen-games.563386/) Iulie 2020 (GigaLeak): The early demos are said to be part of an alleged leak of Nintendo source code, which could be linked to a larger breach of legacy Nintendo data which was first reported in May. So far videos claiming to show early prototypes of Super Mario Kart and Super Mario World 2 (Yoshi’s Island) have appeared online, supposedly repurposed from the leaked source code. Early sprite artwork for Super Mario World and others also appears to have leaked online. The videos claiming to show prototype versions of Yoshi’s Island are the most significant, showcasing entirely new UI and levels. One prototype for Mario World 2 – called “Super Donkey” – shows an entirely new character in a forest environment. According to an anonymous post on the 4chan forum, the leak also includes the source code for F-Zero, Legend of Zelda: A Link to the Past, Super Mario RPG, Super Mario All-Stars, Link’s Awakening DX, Star Fox 2, Wild Trax and Pokémon Diamond and Pearl. The leak is also said to include data for the Wii Shop Channel, a Wii Game Boy emulator, China’s iQUE service and more. [...] An alleged Nintendo leak has unearthed early game prototypes | VGC (https://www.videogameschronicle.com/news/an-alleged-nintendo-leak-has-reportedly-unearthed-early-game-prototypes/) [...] Contents of the leak: Full development repository for Ensata official DS emulator \20100713cvs_backup.tar\ensata\ Full development repository for Pokemon Diamond and Pearl \20100713cvs_backup.tar\pokemon\pm_dp_ose\ Full development repository for Pokemon Diamond and Pearl, ending in March of 2006 \20100713cvs_backup.tar\pokemon\pokemon_dp\ Full personal development repository by a Diamond and Pearl dev \20100713cvs_backup.tar\pokemon\yama_work\ Full development repository for NetCard (cancelled GBA peripheral) \netcard.7z iQue GBA stuff Full development repository for Game Boy Advance BIOS \other.7z\agb_bootrom.zip\agb_bootrom Full development repository for Game Boy Color Boot ROM \other.7z\agb_bootrom.zip\cgb_bootrom Full master ROM database (America and Japan, NOT Europe) for Famicom and NES including the ROMs (and I mean everything - there’s even Nintendo World Championships 1990 and **** like that) \other.7z\NES \other.7z\HVC Master ROM of Super Mario RPG Source code to Star Fox Source code to Star Fox 2 Source code to Link’s Awakening DX Link’s Awakening DX bug reports Source code to Wild Trax / Stunt Race FX Source code to Yoshi’s Island Source code to Mario Kart Source code to F-Zero Source code to TLOZ A Link to the Past TLOZ A Link to the Past dev stuff & bug reports Source code to Super Mario All-Stars (including Mario World?) Source code to the Wii VC Game Boy Emulator Some weird prototype game (“super_donkey”, from early 1993 - Yoshi’s Island style) Super Mario Kart prototype(s) Full development repository for a tool to upload titles to the Wii Shop Channel “WallPaperPasswordMaker” source code Random test program source code Seven early 1990s tape backups Several Super Mario World 2 prototypes - “Super Mario Bros 5: Yoshi’s Island” eTicket signing keys for an unknown system Private and public keys for “various arcade manufacturers” Game Boy Advance and Iris (early 2003-era DS prototype with 1 screen) board documentation Tons and tons of CAD documents in general relating to Nintendo products Wii private keys? ES/FS source code (IOS) (also a p2p/voice chat lib?) P2p lib: /netcard.7z/gba/depot-offline/sw/common/sdks/p2p IOS Arm Toolchain patches: netcard/gba/depot-offline/sw/devroot/tools Hamtaro Ham-Hams Unite! debug build other\CGB\B86__ハム太郎 2\Master\USA\ham2usa_020807 SuperFX Test Program (1991) [...] Another Nintendo leak uploaded online, features betas and source code for many SNES games | GBAtemp.net - The Independent Video Game Community (https://gbatemp.net/threads/another-nintendo-leak-uploaded-online-features-betas-and-source-code-for-many-snes-games.570553/) Nintendo Wi-Fi Connection Concept.pdf | DocDroid (https://www.docdroid.net/Qr3JNsl/wi-fi-concept-pdf) Announcing WiiWare.pdf | DocDroid (https://www.docdroid.net/HnUKEDf/announcing-wiiware-pdf) Wii Channels & WiiConnect24 New Features.pdf | DocDroid (https://www.docdroid.net/MBptrzc/wii-new-features-pdf) Wii Remote Strategies and Algorithms.pdf | DocDroid (https://www.docdroid.net/2MQqrrm/wii-remote-strategies-and-algorithms-pdf) https://youtu.be/qN7FwkQNO0Y https://youtu.be/TetahiQzZg4 https://youtu.be/Rrhkv47Vdag https://youtu.be/B3IShS_ThPI https://youtu.be/r3binFco7VM Mai multe demo videos gasiti pe acest YouTube Channel: Sebastian - YouTube (https://www.youtube.com/c/SebastianSunkTheUSSLiberty/videos). 1286704133727088640 1286715945197527040 1286730952052322304 1286735959002951680 1286741845867986944 1286739238084653063 1286749160738377736 1286756366741377026 1286763952161030145 1286763914038927362 1286757589477462027 1286778554399756289 1286823785677688832 1286946532164501505 1286825216786804738 https://youtu.be/IkEGBAQsK-Q Nintendo leak reveals that iQue proposed an online Pokemon game for PC, used GBA as controller - Nintendo Everything (https://nintendoeverything.com/nintendo-leak-reveals-that-ique-proposed-an-online-pokemon-game-for-pc-used-gba-as-controller/) Sunt foarte multe informatii, postati ce mai gasiti sau va intereseaza! -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 2] Author : paul Date : 27-07-2020 09:43 A mai aparut o serie de Nintendo 64 games leaks: https://pbs.twimg.com/media/EdzdVm2WkAAX7M6.png https://youtu.be/BsIjrby67hQ 1287433170749722626 1287548867148484608 1287019459756953600 1287062066101129216 1286749414095282177 1286764422506131463 - Mario Kart 64, Super Mario 64, Wave Race 64, The Legend of Zelda: Ocarina of Time, The Legend of Zelda: Majora's Mask, Star Fox 64, "Wiimote" prototype -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 3] Author : RonanN1 Date : 27-07-2020 21:13 Excelent topic, recomand si clipurile astea (super tipu) http://youtu.be/JqP3ZzWiul0 http://youtu.be/jwDPwLE7DBw http://youtu.be/FXwVHDRCCtw -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 4] Author : paul Date : 08-08-2020 16:49 1287895241501159426 1287400639165861888 1288640032358760449 1288689629303054336 1288691009975721986 1289388891636563968 1289388893796589568 1289060700552339456 - Super Mario 64 Penguin, The Lens of Truth, Animal Crossing, The Legend of Zelda: Ocarina of Time, Super Mario 64 Mario -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 5] Author : paul Date : 03-09-2020 01:03 1291035121517318147 1292448897017753601 1292233648989667332 1292263871290499078 1292565904883163136 1292203467621183491 1292958439061229568 1292928269633957891 1292988643045445633 1293290657235251202 1293351005619474432 1293320856450609152 1293683232744120321 1293713454587666438 1294045579354476545 1294075828817600513 1294408064641257472 1294438215127113735 1294770398840717313 1295132796655214592 1296250150860591104 1296219947996241920 1295857602119774208 1295525347056914432 1300470857710604289 New leak: Nintendo GameCube portable, un fel de Switch: 1301129332988030976 1301131246404280321 1301198144013824000 1301182478795919360 Legat de "Tako", de ce s-a renuntat: Takeda This may sound paradoxical, but if we had followed the existing Roadmaps we would have aimed to make it "faster and flashier." In other words, we would have tried to improve the speed at which it displays stunning graphics. But we could not help but ask ourselves, "How big an impact would that direction really have on our customers?" During development, we came to realize the sheer inefficiency of this path when we compared the hardships and costs of development against any new experiences that might be had by our customers. Iwata When did you start feeling that way? Takeda It must have been about a year after we started developing Wii. After speaking with Nintendo's development partners, I became keenly aware of the fact that there is no end to the desire of those who just want more. Give them one, they ask for two. Give them two, and next time they will ask for five instead of three. Then they want ten, thirty, a hundred, their desire growing exponentially. Giving in to this will lead us nowhere in the end. I started to feel unsure about following that path about a year into development. Iwata Asks : wii_console : Using State-of-the-Art Technology in Unprecedented Ways (http://iwataasks.nintendo.com/interviews/#/wii/wii_console/0/0) - Zelda castle beta. -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 6] Author : paul Date : 09-09-2020 19:36 GameBoy leaks: 1303637999561965568 1303647104670347264 1303655021066833922 1303675655658274817 1303678395990056960 1303694482727227395 1303697294114656259 1303705051718975489 1303709388222484481 1303718746918473730 1303656922051162113 1303673965983010819 1303676350671323137 1303678145992830976 - Pokemon Picross -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 7] Author : paul Date : 21-11-2020 03:35 Timeline cu ce s-a publicat: Zammis Clark Breach - RGDWiki (https://wiki.mariocube.com/index.php/Zammis_Clark_Breach). Updates: 1303669230861266944 1303697221934874624 1303699380021551104 1303693075517120512 1303682241575280640 1303677933874110464 1311281707832602626 1311304427458957318 1311325038780522496 1092922891493093376 1092929738329473024 1319640664758382593 1319427899359940609 https://cdn.vox-cdn.com/uploads/chorus_asset/file/21885050/tumblr_f31caaa25f45de680b74ffaaef710a8d_72298ac2_540.gif -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- [Post 8] Author : paul Date : 21-07-2021 15:24 - Wii Remote, Nunchuck, Sensor Bar prototypes -=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=-=- Downloaded from Console Games (https://www.consolegames.ro/forum) at 29-03-2024 10:34.