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Thread: Need for Speed: Unbound

  1. #1 SP
    Manager paul's Avatar

    Need for Speed: Unbound

    Quote Originally Posted by Electronic Arts
    Need for Speed™ Heat gets cross-play and the next game in the franchise is in development by Criterion.

    To the Need for Speed Community –

    Hello, Matt Webster here, General Manager of Criterion Games. First, I wanted to let you all know how excited our team here in Guildford is to be back in the driver’s seat of development for Need for Speed. As you'll know we have real history with racing and with Need for Speed. We're focused on bringing Criterion's unique point of view, unparalleled game feel, and high quality innovations that will chart a new future for this wonderful series of games.

    I also wanted to share with you a glimpse of the road ahead, with our first checkpoint approaching quickly. The team has been hard at work to deliver an exciting feature to Need for Speed Heat, which will be in players’ hands tomorrow!

    At Criterion, we've always believed that games are better with friends. We don’t want your platform of choice to be a barrier for that experience. So we're thrilled to let you all know that on June 9, Need for Speed Heat will be the first EA title to offer cross-play, meaning that players – regardless of their platform – can jump into Palm City together as one, united community.

    Once you’ve installed the update (see full update notes here, including some other fixes, too), you can opt in to race players across PC, PlayStation®4, and Xbox One. You can search for your friends who are playing on any of the above systems, given they’ve opted in for cross-play as well, inside the Find Players menu. Then, go to the new EA Friends tab in the Party Menu to see who’s online to play with.

    As we at Criterion shift gears into the future with full focus on developing the next Need for Speed game, this will be the final update for Need for Speed Heat. Since the launch of Need for Speed Heat and as players continue to tear it up in Palm City, we’re listening to what you love about this experience, and what you all believe could be even better. With these insights, we have a terrific foundation to create the most expressive, most socially connected, action-packed game yet for Need for Speed fans and beyond.

    As more players join the global Need for Speed community, we also want to provide more options in how the series can be discovered. On June 16, Need for Speed Heat drops into the EA Access and Origin Access Basic Vault*, giving all subscribers the opportunity to enter Palm City.

    Another step to connect our players and games on more platforms is the recent release of Need for Speed Heat on Steam, alongside 2016's Need for Speed and Need for Speed Rivals. Keep an eye out at EA PLAY Live on June 18 for more Need for Speed and Steam announcements. Cross-play will work across PC via Origin and Steam, PS4, Xbox One, and subscribers.

    You'll know from our past history that we want to bring players together however we can. With this announcement and what we're working on for the future, we're focused on uniting the wider Need for Speed community – so that you can play, race and compete with all of your friends.

    We can’t wait to share more details about Need for Speed down the road. Until then, stay safe, and play together!

    Matt
    Shifting Gears Into the Future with Criterion and Need for Speed™
    Attached Images Attached Images need-speed-unbound-key-art.jpg

  2. #2 SP
    Manager paul's Avatar
    Quote Originally Posted by Polygon
    Electronic Arts will postpone the next Need for Speed game by a year and put its studio — Criterion Games — to work supporting EA DICE on the Battlefield series, which will debut on the PlayStation 5 and Xbox Series X this fall. In an interview, EA’s top executive for studios stressed that neither franchise is in trouble, nor is Criterion being taken off its Need for Speed project.

    Laura Miele, EA’s chief studios officer, told Polygon that pandemic working conditions, and the Codemasters acquisition already delivering at least one racing game for EA later this year, made reassigning Criterion a rational call.

    “[Battlefield] is shaping up great, the team has been working incredibly hard, they pushed hard last year, and yes, we have been working from home,” Miele told Polygon. “And it’s hard; it’s hard to make games from home, and the [EA DICE] team is fatigued a bit.

    “We have a great game and some incredible potential with this game,” Miele added. “We’re playing to win; we’re playing to put a great Battlefield game out in the market.”
    EA delays Need for Speed, puts Criterion on Battlefield 6 - Polygon

  3. #3 SP
    Manager paul's Avatar

  4. #4 SP
    Member ConuGeo's Avatar

  5. #5 SP
    Manager paul's Avatar
    Reveal Trailer:

    Lansare pe 2 decembrie.

  6. #6 SP
    Senior Member dark18's Avatar

  7. #7 SP
    Vires Intus eagle-eye's Avatar
    Miroase asa a Undeground, not bad.

  8. #8 SP
    Member lukecelmare's Avatar
    Pass

  9. #9 SP
    Senior Member dark18's Avatar
    Ma duce cu gandul la desenele Spider-Man Into The Spider-Verse

    ---------- Post added 06-10-2022 at 22:49 ----------

    Race against time, outsmart the cops, and take on weekly qualifiers to reach The Grand, Lakeshore's ultimate street racing challenge. Pack your garage with precision-tuned, custom rides and light up the streets with your style, exclusive fits, and a vibrant global soundtrack that bumps in every corner of the world.
    https://ar12gaming.com/articles/need...d-announcement

    ---------- Post added 07-10-2022 at 08:08 ----------

    Si, avem lista de masini:

    https://www.ea.com/games/need-for-sp...about/car-list

  10. #10 SP
    Member ConuGeo's Avatar
    Sunt dezamăgit, stilul asta de cartoon nu este pe gustul meu.Îmi era dor să joc ceva nou din serie, dar zic pas. Poate dacă îl bagă în ea play îi dau o șansă, așa cum a primit și Heat.

  11. #11 SP
    Senior Member Srachi's Avatar
    Mai bine facea Criterion un Burnout nou, Paradise a fost exceptional!

  12. #12 SP
    Senior Member GabiCutlac's Avatar
    Eu unul chiar ma bucur ca au ales stilul ăsta. Pe partea de grafică realistă vor fi comparați cu Forza Horizon si au arătat mereu ca nu se pot apropia de aia. Asa ca un stil de genul ii avantajează si face jocul sa iasă in evidență.

  13. #13 SP
    Senior Member dark18's Avatar
    https://twitter.com/NeedforSpeed/sta..._rYPZ7qeg&s=19

    Customize your style. Choose your driving effects. Get noticed.

    Start with nothing and slowly push your style to its absolute limit.

    Yes, you can turn the effects off. In fact, you can choose to never put them on in the first place. Just like any other part of a car.
    Deci se pot dezactiva acele efecte, facand parte din personalizarea masinii.

  14. #14 SP
    Senior Member Xander RO's Avatar
    Gameplay mai consistent:


  15. #15 SP
    Member mafiozzoxp's Avatar
    Fake. Ala e NFS Heat.

  16. #16 SP
    Senior Member Xander RO's Avatar
    Ce bou sunt , scuze, ai dreptate, am vrut sa fiu proactiv

  17. #17 SP
    Member ConuGeo's Avatar

  18. #18 SP
    Member ConuGeo's Avatar

    Dacă n-ar fi efectele acelea (cred ca se pot dezactiva) ar arata chiar ok și as trece peste cinematic cartoon.

  19. #19 SP
    Senior Member GabiCutlac's Avatar
    Mamă, da ce pornita e lumea pe efectele alea... Mie sincer imi pare rău ca n-au făcut tot jocu' in stil cell shaded.

  20. #20 SP
    Senior Member dark18's Avatar
    @ConuGeo: se poate dezactiva complet

    Customize your style. Choose your driving effects. Get noticed.

    Start with nothing and slowly push your style to its absolute limit.

    Yes, you can turn the effects off. In fact, you can choose to never put them on in the first place. Just like any other part of a car.

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