SSX Deadly Descents a fost anuntat la VGA, insa nu am vazut decat un scurt trailer din care au fost desprinse cateva informatii generale. Din fericire EGM ne ofera primele detalii despre gameplay-ul jocului. Vor fi 17 regiuni de pe intreg mapamondul, acestea vor include si scurtaturi cat se poate de naturale. Destul de importanta este introducerea unui rewind feature, probabil asemanator cu ce am vazut in mai multe jocuri de tip racing (Grid, Dirt 2 sau FM3).
- Will have a rewind feature
- 17 regions
- Takes place across the globe
- All mountains ridable in 360� degrees of slopes
- Team hoping to include 70 open mountains
- Mountains automatically generated by the game
- The above includes some from topographic data like Google Earth
- Producer named the Everest mountain, programmer plugged in the info into the mountain building program, program spit out a 100,000+ polygon rendered mountain
- Mountain building program dubbed "Mountain Man
- Confirmed regions: Siberia, Himalayas (split into two mountains it would seem), Kilimanjaro, Siberia, Caucasus, The Alps
- Mountains have one type of danger
- Dangerous elements: thin air, ice, temperature
- Gear purchased/earned are important
- Gear may be better suited for a certain condition/danger
- Elise is back
- Tracks are in the game
- Natural shortcuts, some of the runs are pinched together, some others intersect
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