Preview: Traditional Ratchet and Clank Is Back With Into the Nexus - IGN .

Blog Post: Ratchet & Clank: Into the Nexus Coming to PS3 This Holiday – PlayStation.Blog

  • - Currently in pre-alpha form
  • - “traditional” Ratchet & Clank
  • - Begins with Ratchet and Clank transporting twin villains Vendra and Neftin Prog to a location known as the Vartax Detention Center
  • - The two wind up in haunted space
  • - While in the process of bringing his foes to lock-up, they escape Ratchet’s grasp
  • - This leaves Ratchet and Clank alone and stranded in the scariest sector of space they’ve ever visited
  • - Insomniac’s Brian Allgeier told IGN “the time was right to come back to the core series” after he’d spent time on Fuse
  • - Allgeier wanted to “make Ratchet feel like Ratchet again.”
  • - Allgeier and his team made a prototype stage (a “jungle gym”) to get Ratchet’s quintessential feel just right
  • - They then segued what they learned (or re-learned) into their new project, which isn’t only designed to give longtime Ratchet fans what they crave, but to explore the “darkness of space.”
  • - Allgeier thought it would be “fun to take [the series] in a spookier direction” with its newest entry
  • - Ratchet & Clank end up in Yerek after Vendra and Neftin Prog escape
  • - Yerek is a temperate locale inhabited by bumbling, heavily-armed enemies
  • - Ratchet has the Omniblaster and his melee weapon at his disposal
  • - New tools
  • - Nightmare Box: more of a distraction than an actual weapon; scares enemies, forcing them to either flee or to attack the box
  • - Repulsor: enemies will be suspended in midair
  • - Two grenade tpyes: Vortex Grenade and the Fusion Grenade
  • - Vortex Grenade: makes black holes, raising close enemies into the air and forcing them to helplessly revolve around the black hole
  • - Fusion Grenade: arc-thrown explosive, does major area-of-effect damage
  • - Winterizer: gun that turns enemies into snowmen
  • - Winterizer plays Jingle Bells while in use
  • - Ratchet can use a non-offensive device known as the Grav Tether
  • - This allows him to attach portals strewn about the environment, creating beams that will transport him seamlessly from one portal to another
  • - New function along with some of his returning moves (like giving Ratchet the ability to long jump, high jump, and glide)
  • - Game focuses on the idea of alternate dimensions
  • - When Clank is in one of these areas, players take control of him
  • - Clank’s sections feature puzzle-heavy 2D platforming
  • - Complete these areas (Netherverses) to open up new locations for he and Ratchet to explore
  • - Skill Points are returning
  • - Gold Bolts also back
  • - Buy new goods with regular bolts
  • - Each weapon can be upgraded with experience earned by using that weapon in battle
  • - Captain Qwark, Cronk, Zephyr, and Talwyn are in as returning characters
  • - The Thugs-4-Less mercenaries from Going Commando will be back as well
  • - One of the game’s working titles was Ratchet & Clank: Into the Nether Regions
  • - Will be called Ratchet & Clank: Nexus in Europe
  • - Vita version possible, but not confirmed
  • - Insomniac’s James Stevenson: “Everyone would love for it to come to Vita, but it has to be up to the series’ standards”
  • - Out this fall
  • - Will be available digitally and on disc
  • - $29.99