Hey there!
It looks like you're enjoying Console Games but haven't created an account yet. Why not take a minute to
register for your own free account now? As a member you get free access to all of our forums and posts plus the ability to post your own messages, communicate directly with other members and much more.
Register now!Already a member? Login at the top of this page to stop seeing this message.
---
Hello!
Se pare ca iti place Console Games insa nu ti-ai creat inca un cont. Pentru a beneficia de toate avantajele iti ia doar un minut sa te
inregistrezi si este gratuit. In plus ca membru poti accesa nelimitat toate functiile acestui website, comunica direct cu ceilalti si participa la concursuri, tournaments, arcade, etc. Multumim anticipat pentru intelegere !
Inregistreaza-te acum !Daca esti deja membru ConsoleGames.ro si inca iti apare acest mesaj, te rugam sa te loghezi cu userul si parola pentru a nu mai fi deranjat. O zi buna !
Single post: Killzone: Shadow Fall
-
CG Editor
http://www.vg247.com/2013/10/21/kill...over-10-hours/
There’s a lot of pressure on Killzone: Shadow Fall to deliver when it launches with PS4 next month. At least the campaign should have a good amount of content, as game director
Steven ter Heide has stated that the campaign should last over 10 hours “for most gamers.”
This is alongside the game’s multiplayer, which launches with 22 weapons available. The idea is for all weapons to be available from the get go, with attachments and customisation options unlocked through playing and completing certain challenges. Guerrilla has confirmed that the multiplayer will have dedicated servers.
Unfortunately there’s no plans for split-screen support. Online co-op and a hoard mode will become available at some point post-launch.