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Single post: Clubul colectionarilor
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Junior Member

Originally Posted by
Shearer
caseta rosie din poza 3 cu ce e?
Doom
Super Nintendo Entertainment System
The Super Nintendo Entertainment System version was published by Williams Entertainment and Nintendo Australia in September 1995. The cartridge features a Super FX 2 chip, and was one of few SNES games to feature a colored cartridge; Doom came in a red cartridge in the USA; in Europe it came either on the standard grey cartridge, or a black one and the Australian version had Black, Grey and Red.
SNES Doom features almost every level from the PC version, but the player's heads-up display doesn't take up the whole screen. The floors and ceilings were also not texture mapped. This game also lacked a back-up system, meaning that each episode must be finished from the beginning. Multiplayer was only available if a player bought an XBAND modem. Due to memory limitations, the enemies were only animated from the front, which meant that they always faced the player. This rendered monster infighting impossible, although it was made possible for monsters of the same type to damage each other with projectiles in this version of the game. Interestingly, some of the maps used in the Super Nintendo port are actually more intricate and detailed, the closest to the PC version, than their counterparts on the more powerful consoles