http://www.polygon.com/2014/3/8/5486...edy-pandorians
It's set on Pandora, the planet which served as the battleground for the first two Borderlands games — but rather than focus on the plight of the heroic Vault Hunters of that universe, it focuses more on the planet's less adventurous inhabitants.

The two characters featured in the trailer are Fiona, the well-dressed con artist, and Rhys, the cybernetically-enhanced Hyperion company man. The player will control both characters as they recall, in turn, the plot of the game from the future. Both narrators' versions, however, are fish tales — players will quickly notice the discrepancies between the versions of the events presented by Fiona and Rhys.

"You never really play what actually happened, you're playing this Big Fish version of what happened," Telltale's Kevin Bruner explained during the panel.

You'll have plenty of reason to doubt the untrustworthy narration from Rhys and Fiona, as they're both thoroughly greed-driven people — much like everyone else surviving on Pandora. That driving desire also plays into the general tone of the game, and its decision-based gameplay. To put that into context, Telltale's Harrison Pink compared the series to The Walking Dead, where players were constantly forced to choose between the lesser of two evils. In Tales from the Borderlands, players will more often have to choose from the better of two extremely desirable options.

In terms of tone, it should come as no surprise that Tales from the Borderlands will try to preserve the humor of the core franchise. That tone is something of a departure from The Walking Dead and The Wolf Among Us, but Bruner is quick to point out that the studio is rooted in comedic series like Sam & Max.


---------- Post added 10-03-2014 at 17:23 ----------