Pentru cei interesati de Wiimmfii, proiectul ce ne permite sa ne jucam in continuare online pe Wii cu toate ca Nintendo a oprit serverele:

Main server of Wiimmfii:
The main server is composed of six different servers, all having access to the same database. Each game uses all of this servers. This servers are:
NAS: Login server
GPCM: Each wii has a GPCM-process, which manages the whole communication part.
GPSP: This server contains information about friends and friend relations.
MASTER: This server recieves matchmaking information by the clients and puts it into the database.
MS: This server is used by the clients for matchmaking. It's the opposite of MASTER.
NATNEG: This server is used to do NAT Negotiation, which is necessary when both players are behind NAT.
Sub server
Some games do need some more servers for data or statistics exchange, for example:
SAKE: Exchange of small data amounts, e. g. Miis or ghost data.
GAMESTATS: Manages game statistics.
DLS1: Server for game-updates.
RACE: Mario-Kart-specific server for rankings and competitions.