Bethesda has always been willing to experiment with new business models for its games, often testing out new things before anyone else does. So it was with no big surprise that some gamers thought they try something new with id Software’s upcoming reboot of Doom.
The possibility that the company experiment with the game’s multiplayer model entered a few gamers’ minds due to a line about using consumables to gain an edge in multiplayer.
When braced with the question whether Doom would offer microtransactions, Pete Hines replied simply: “No.”

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