More info about the game, cel mai interesant lucru de pana acum este ca jocul nu este unul despre zombies , enjoy:


They're not zombies
  • According to John Garvin and Jeff Ross, respectively the creative director and game director for Days Gone, it's not a zombie game. The key difference is that the creatures in the gameplay trailer, called Freakers, are alive, and zombies are dead. There are reportedly going to be several types of Freakers, of which we saw two in the gameplay: Newts, which are the gnarly teenager Freaker class and will only attack you if you're vulnerable, and the Horde – yes, that huge churning mass counts as one thing...

Deacon St. John
  • Days Gone's protagonist is called Deacon St. John. Deacon used to be part of the Mongrels MC, and still rocks the traditional sleeveless leather jacket with patches look. It's Deacon's skillset (being able to ride a bike; being a bit unsavory) that allowed him to survive the pandemic, and he now works as a kind of bounty hunter/mercenary – the gameplay shown was actually an example of a bounty hunt. But Deacon, we are assured, also has a profound sense of loss for his old life. He used to have a blonde girlfriend with nice smelling hair, for example.

The motorbike is a big deal
  • Apparently your bike isn't something you can ditch any time to pick up another one at the side of the road, it's really important to your survival, not just in terms of getting around the world (it's called a 'drifter bike', which seems to be an allusion to having to ride over mixed surfaces), but also for carrying equipment. The devs went so far as to describe it as being a character in the game, although they wouldn't confirm any kind of levelling system attached to it.

Environmental factors
  • It's actually more accurate to say that Days Gone is kind of pre–post–apocalypse that post–apocalypse; it's not set during the pandemic, but neither is it set years afterwards like, for example, Naughty Dog's famous zombie game for Sony The Last of Us. Days Gone is roughly two years out from the pandemic, so there are still a lot of sturdy buildings and, while people are starting to get organised, there are no real rules or systems in place yet.
  • Days Gone is an open world game but it's not, the devs said, a survival game. That being said, the gameplay tr
ailer shows several bits of scavenging and rigging together makeshift weapons from what Deacon can find in the environment.

Everyone else is an asshole
  • Ross paraphrased the idea that civilisation is only about six missed meals away from turning on each other. The devs also cited how basically every player in DayZ is an asshole, and that in Days Gone they tried to distill that into a single-player experience. Because the only people who managed to survive the pandemic were the ones willing to make tough decisions the odds are on that anyone Deacon meets in the wilderness will try and kill him for his stuff.

sursa: Days Gone E3 Breakdown - VideoGamer.com si pentru mai multe infos accesati linkul