Update: VG247 believes the original source for this story is mistaken, either via misunderstanding or a mistranslation. Having played the game for a number of hours, we believe these type of on-the-fly dialogue changes (most recently seen in Assassin’s Creed Odyssey) won’t be possible in Red Dead Redemption 2. This is due to how the game doesn’t contain canned dialogue outside of the cutscenes and NPCs simply react to context.
Deci cum e pana la urma?