Single post: Black Myth: Wukong

  1. #8 SP
    Manager paul's Avatar
    Twitter thread al unui analist al pietei asiatice:
    Quote Originally Posted by Daniel Ahmad
    Going to do a quick thread on this game and the studio behind it. For those interested and for those writing about it.

    - The developer is Game Science Studio which was founded in June 2014 by ex Tencent Games staff.

    - Here is their site- 游戏科学 Game Science

    - Prior to the studio founding, some of the staff worked at Tencent's Quantum studio on a game called 'Asura'.

    - This was essentially a Journey to the West themed MMORPG for PC that aimed to become a hit for the company.

    - Ultimately it ended up underperforming.

    - Some devs that worked on Asura left Tencent to form Game Science Studio in June 2014. The studio currently has locations in Shenzhen and Hangzhou.

    - They first worked on a F2P mobile RPG / Card game called 100 Heroes that was published by NetEase in 2015.

    - Their 2nd game was Art of War: Red Tides, a F2P multiplayer strategy game that launched on PC and Mobile. First on PC in 2016 and then on mobile in 2017, published by Hero Interactive.

    - The company has also been working on a successor for this game, but it's under wraps right now

    - At the end of 2017 they started to note that conditions were right for Chinese developers to enter the premium games market as platforms like Steam had become popular.

    - They looked to create a premium AAA style game that could usher in a new era of premium Chinese games.

    - Hangzhou was chosen as the new location for a studio focusing on premium games, while Shenzhen focused on existing mobile / PC F2P game projects.

    - Drawing inspiration from Asura, the game they worked on at Tencent, they started work on a new game based on Journey to the West

    - Has been more than 2 years since planning and development started. Originally with 13 devs in the first year and ramping up to around 30 this year.

    - They played games such as God of War, Monster Hunter World and Sekiro during development, learning from each title.

    - The gameplay demo showcased today is the result of 2+ years of development, learning UE4, implementing new processes.

    - It is still far from completion and the aim now is to perfect what they have been able to showcase across a full length game that is worth the asking price.

    - The team is currently hiring 19 new devs and will probably hire more after too.

    - My personal estimate is that this game is still 2+ years out minimum.

    - The studio will probably look for funding / publishers to work with too.

    Hopefully it's a success!
    Daniel Ahmad on Twitter
    Attached Images Attached Images ef1d-i0woaidxxp.jpg