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Will combat feel like the Arkham games? Is this a familiar beat 'em up combat system?

Are special abilities tied to the 'stamina' bar in the bottom-left corner?

Is this a fully open world? Will areas be blocked off or level-gated?

What do enemy levels mean to the player, then?


How different can the Knights become? Will my Red Hood be different to someone else's Red Hood?

How do character skins work? Are they made up of individual pieces of armour, or full outfits?

What does co-op offer above single player? Can two players play co-op with the same character?

Is this a game-as-service?

So Gotham Knights is a single, self-contained story?

Why is it 2 player co-op maximum?

Can I play as one Knight all the way through?

The gameplay trailer mentions that the player's halfway through the Mr. Freeze storyline - are there multiple villain questlines to follow at one time?

What's the timescale of the game? Is there a day-night cycle?

Will the Knights be out of their disguises in the Belfry?

Was this always a non-Arkham game?

Is Gotham Knight's story based on existing comics?

Could more stories be told in the Gotham Knights universe, then?
Batman Gotham Knights: Our Biggest Questions, Answered - IGN