Quote Originally Posted by Gaming Bolt
Speaking during a recent conference call, its developers said that they’re aiming for a 90+ Metacritic for Cyberpunk 2077, and ended up delaying the game to ensure that that happens.

“Regarding Metacritic expectations, […] we believe that the 21 day shift shouldn’t change anything,” said Adam Kicinski, CEO of CDPR. “It just moves sales and we really focus on the long-term perspective in terms of sales. This is secured by quality and nothing else matters, so – having better quality and a better initial reaction to the game always works in favor of sales; that’s why we are delaying.”

Michal Nowakowski, VP of Business Development, also chimed in, re-iterating that wanting to release a game that hits a 90+ score on Metacritic is one of the primary reasons for the recent delay.

“When it comes to Metacritic, we continuously aim at a 90+ game, so nothing has changed here; this remains the goal and, as Adam mentioned, this is actually the main reason for postponing the release,” said Nowakowski. “We want to give the game an extra polish; we’d rather be slightly ashamed right now in front of you than be ashamed in front of the players once the game releases.”
Cyberpunk 2077 Was Delayed Because CDPR Wants the Game to Hit 90+ on Metacritic