Series S:
- 30fps
- rezolutie dinamica - intre 1188p - 1656p - mai mult in 1296p
- "reductions in shadow resolution, alongside pulled in level of detail settings for trees and terrain"
PS5 - Series X:
- vizual la fel
- game targets 60fps
- rezolutie dinamica - intre 1440p - 4K with temporal upsampling - never actually hit 4K
- screen tearing pe ambele, dar mai mult pe Series X, cu PS5 care isi cam mentine cele 60fps, pe cand pe Series X scad si sub 50
- FPS - PS5 - 15% performance over Series X overall
- VRR enabled on an LG CX - no more tearing on Series X
- frame-pacing on cutscenes (camera stutters) pe Series X