Quote Originally Posted by Kotaku
Hugues Ricour, the man in charge of overseeing Ubisoft’s Singapore studio, which is currently developing Skull and Bones, has been removed from that position following the result of a “leadership audit,” according to a copy of an internal company email sent out earlier this week and obtained by Kotaku.

Ricour had been in that role since early 2018 and was responsible for overseeing the studio’s many projects, which include not just Ubisoft’s upcoming pirate ship combat game, but co-production responsibilities on the Assassin’s Creed series and the upcoming Immortals: Fenyx Rising, formerly called Gods and Monsters.

“Effective immediately, Hugues Ricour is no longer Managing Director of Ubisoft Singapore,” reads the email from Ubisoft chief studios operating officer, Virginie Haas, who took over that position in August amid the company’s ongoing MeToo reckoning. “The results of the leadership audit that was conducted in the last few weeks by our external partners makes it impossible for him to continue in this position.”

Update - 11:22 p.m. ET, 11/18/20:
A spokesperson for Ubisoft told Kotaku in an email that Ricour has not been terminated and will continue on at the company, just not in Singapore.

“We can confirm that Hugues Ricour is both stepping down from his role as MD and also leaving the Singapore studio, but will remain at Ubisoft,” the spokesperson said.
Ubisoft Removes Managing Director Of Its Skull And Bones Studio