It looks like you're enjoying Console Games but haven't created an account yet. Why not take a minute to register for your own free account now? As a member you get free access to all of our forums and posts plus the ability to post your own messages, communicate directly with other members and much more. Register now!
Already a member? Login at the top of this page to stop seeing this message.
---
Hello!
Se pare ca iti place Console Games insa nu ti-ai creat inca un cont. Pentru a beneficia de toate avantajele iti ia doar un minut sa te inregistrezi si este gratuit. In plus ca membru poti accesa nelimitat toate functiile acestui website, comunica direct cu ceilalti si participa la concursuri, tournaments, arcade, etc. Multumim anticipat pentru intelegere ! Inregistreaza-te acum !
Daca esti deja membru ConsoleGames.ro si inca iti apare acest mesaj, te rugam sa te loghezi cu userul si parola pentru a nu mai fi deranjat. O zi buna !
Single post: PS5 vs Series X - perfomante in jocurile multiplatform
Image Quality mode:
- boosts overall world details - higher resolution shadows, ambient oclusion, draw distance, level of detail
- PS5 & Series S & XSX - dynamic resolution scaling and temporal reprojection, 60fps
- Series S: up to 1440p - more like 1080p or below
- PS5 & XSX: 1440p - 4K - higher average resolution on PS5
- PS5 & XSX: both tear, insignificant frame drops on XSX, XSX VRR fixes it
- PS5: playing in SDR - tone mapping issue - darker, higher contrast - bug?
- PS5: better texture filtering
Resolution mode:
- detail level is slightly paired back
- Series S: 1080p range/60fps
- Series S: additional detail cuts: grass, other track details
- PS5 & XSX: 4K/60fps
Performance mode:
- PS5 & Series S & XSX - targets 120Hz
- Series S: as low as 576p
- PS5 & XSX: 900p - 1440p on average
- Series S & XSX: level of detail significantly lower than PS5 - bug?
- PS5: performance dips at start of certain tracks
Se prezinta bine. Micile probleme pot fi rezolvate usor. Deja un patch e in certification. Daca va intereseaza, un interviu cu technical director in care vorbeste despre dezvoltarea jocului.