PlayStation and Firewalk Studios announce publishing partnership for a new, original multiplayer IP
Firewalk’s AAA team sets its sights on creating memorable multiplayer moments for players.
There’s a moment that happens almost every day in our multiplayer playtests – where someone jolts out of their seat, laughs, and says to no one in particular, “Did you just see that happen?” These amazing and unpredictable moments in gaming are the sparks that occur when playing with others; future memories ready to be replayed and retold.
We started Firewalk Studios in 2018 with this kind of spark at the heart of our games. [...]
Our collective leadership team is no stranger to building memorable multiplayer experiences. Ryan Ellis, our Game Director, was a Creative Director on Destiny. Elena Siegman, our Executive Producer, was a producer on Guitar Hero II, Bioshock Infinite, and multiple Destiny releases. Our deeply talented team has helped bring to life franchises like Mass Effect and Apex Legends. Combined with my own experience (and, er, thousands of hours played) on Call of Duty and Destiny, we’ve had the opportunity to deliver some of the decade’s biggest experiences to gamers – and we’ve loved it.
Today, we’re thrilled to announce a partnership with Sony Interactive Entertainment for our new, original multiplayer game. For our team, the opportunity to create new worlds and inspire more amazing moments for players around the world is the fire and ambition that keeps us going. The PlayStation team has a deep love and respect for the medium of games, and some of the best expertise and capabilities in the world to help make big ambitions a reality. [...]