^ Developerii au ales intentionat sa faca jocul asa si cred ca nu ar fi avut acelasi efect pentru mine daca ar fi avut un save system.
Un articol interesant despre lipsa save-ului:
https://www.gamesradar.com/returnal-...ace-mortality/ .
I would have used a save and suspend option myself, just as I would dive into more substantial post-credits content now. Yet at the same time, the game is special because it doesn't have those things. Returnal is one of a small number of titles that successfully matches its player journey with that of its protagonist. Selene's traumatic endeavours were in tune with my attempts to finish the game. The lack of a save feature and extra stuff to do added another dimension to the emotional experience.
salbaticii care au facut seria Souls sunt genul ala de oameni
La fel as putea spune si despre Yoko si Nier: Automata - nu mi-a placut ca trebuie sa caut pe net cum sa accesez celelalte ending-uri.
Lucru pentru care nici nu am avut rabdare sa fac mai mult de 2 sau 3 dintre ele.
De ce nu m-a lasat si el sa vad tot ce are jocul de oferit fara sa fiu nevoit sa caut prin ghiduri sau forumuri?