Azi apare updateul. Implementarea DualSense:
Quote Originally Posted by PlayStation.Blog
The DualSense controller has allowed us to push that tactile feel even further. The advanced haptic feedback gives each weapon a unique feel upon discharge, recoil, reload, or jam. Players will even feel the subtle differences within the same weapon class as they adapt and customise on the fly using our in-the-field crafting and customisation mechanics; adding a heavier stock to increase stability, or a suppressor to reduce muzzle climb all change how the controller responds in the player’s hands.
Some of Metro’s signature weapons are the hand-crafted, pneumatic Tikhar and the spring loaded Helsing, and we found the perfect use for the DualSense controller’s adaptive triggers to simulate the increased pressure or resistance when priming /charging these unique firearms. Maintaining high air pressure in the tank is essential to preserve the Tikhar’s lethality, and this has to be manually topped up by pumping the right trigger; as the pressure increases, so does the resistance on the trigger action so players can feel when maximum pressure has been attained.
We also use the adaptive triggers to mimic resistance when rowing, operating some machinery, or driving Metro’s all terrain vehicle acquired in the Caspian desert.
Metro Exodus on PS5: recoil, reloads, resistance, and realism – PlayStation.Blog