Do not expect a return to the old release cadence for Take-Two Interactive’s publishing labels like Rockstar Games. While a decade ago, Rockstar used to release one game a year, it has only released Grand Theft Auto V and Red Dead Redemption 2 since 2013.

“The development cycles for our core, immersive releases are still significant,” said Zelnick. “It takes some time to make what we hope will be the best titles in the business. Development cycles are not getting shorter for core, immersive releases. I wouldn’t necessarily expect them to.”

“What has changed is between big releases we continue to engage consumers with add-on content and opportunities to engage in online versions of the game and instances of online multiplayer,” said Zelnick. “That’s what created recurrent consumer spending. But much more importantly, recurrent spending reflects consumer spending and engagement.”
Take-Two boss: 'Development cycles are not getting shorter' | VentureBeat