The Medium:

PS5:
- DRS 1620p-1728p - 4K/30fps - dual-view angles consistent at 1188p; bad frame-pacing
- darker overall image - turned off the ray traced ambient occlusion in favour of a faster screen-space alternative, adding in halo artefacts and darkening the scene
- reflections run at quarter resolution (compared to PC full resolution)
- shadow resolution is reduced too with a lower resolution, blockier look

XSX:
- DRS 720p-1440p - 4K/30fps - dual-view angles consistent at 972p
- reflections run at half-resolution (compared to PC full resolution)

Articolul: The Medium on PS5 shows big differences compared to Xbox Series X • Eurogamer.net.