Grand Theft Auto: III - Definitive Edition:

Series S:
- Fidelity: 1440p/30fps - no reflective puddles and surfaces; inconsistent frame-pacing
- Performance: 1080p/60fps - around 40s, can drop below 30

PS5:
- Fidelity: 1800p/30fps - volumetric clouds and tweaks to element like shadow resolution; reflective puddles and surfaces; inconsistent frame-pacing
- Performance: 1800p/60fps - all visual features of Fidelity; reflective puddles and surfaces; around 40s
- PS4 backward compatible version - locked 60 with cut visual features at 864p

XSX:
- Fidelity: 1800p/30fps - volumetric clouds and tweaks to element like shadow resolution; reflective puddles and surfaces; inconsistent frame-paing
- Performance: 1800p/60fps - when the action heats up, dipping beneath 40fps

Articolul: Grand Theft Auto 3: Definitive Edition - the good, the bad and the ugly.

Grand Theft Auto: Vice City: Definitive Edition, Grand Theft Auto: San Andreas - Definitive Edition:

Series S:
- Fidelity: 1440p/30fps - improved shadow resolution, reflective puddles in rainy conditions; lacks volumetric clouds; inconsistent frame-pacing
- Performance: 1080p/60fps - Vice City around 40s-50s; San Andreas - occassional drops

XSX:
- Fidelity: 1800p/30fps - improved shadow resolution, reflective puddles in rainy conditions and volumetric clouds; inconsistent frame-pacing
- Performance: 1800p/60fps - Vice City around 40s-50s; San Andreas - occassional drops

PS5:
- Fidelity: 1800p/30fps - improved shadow resolution, reflective puddles in rainy conditions and volumetric clouds; inconsistent frame-pacing
- Performance: 1800p/60fps - all visual features of Fidelity; Vice City around 40s-50s; San Andreas - occassional drops
- PS4 backward compatible version - better framerate at lower resolution

Articolul: GTA Definitive Edition: Vice City and San Andreas add to the disappointment.