Quote Originally Posted by VGC
CD Projekt has said the new-gen versions of Cyberpunk 2077 and The Witcher 3 are “on track” to meet their recently delayed launch windows.

The new-gen editions of the games were originally scheduled to release this year, but in October the PS5 and Xbox Series X/S versions of both Cyberpunk 2077 and The Witcher 3: Wild Hunt were delayed to 2022, with the former due in the first quarter and the latter in the second quarter.

Reporting its quarterly financial results on Monday, CD Projekt said both releases “are on track to meet their target dates”.

The new version of Cyberpunk 2077 will be available as a standalone release and as a free next-gen upgrade for players who own the current-gen editions.

The new-gen edition of Witcher, which is being developed externally by Saber Interactive, will include DLC items inspired by the Netflix series.


It will be released as a standalone purchase for PC, Xbox Series X/S and PS5, and as a free update for players who already own the game on PC, Xbox One and PS4.

CD Projekt president Adam Kiciński discussed the Cyberpunk delay in an interview published last week by Polish economic newspaper Rzeczpospolita.

“The decision to postpone the next-gen version of Cyberpunk was a difficult one, but we are confident that it was the right one, especially since it was clearly recommended by our development team,” he said.

“We need the extra time to fine-tune the visuals and performance of the game to be as high quality as possible throughout the game.”
Cyberpunk and Witcher 3 are ‘on track’ to meet their new-gen release dates

Quote Originally Posted by VGC
CD Projekt has reiterated plans to introduce multiplayer functionality for both the Cyberpunk and Witcher franchises.

Having said earlier this year that the company was focused on bringing online into all its franchises one day, CD Projekt president Adam Kiciński returned to the subject during an investor Q&A session on Monday.

“We are planning to add multiplayer functionality in the future to both franchises, including Cyberpunk, gradually,” he said.

“We are not revealing which franchise will get the first multiplayer functionalities but the first attempt will be something we can learn from and then add more and more, so step by step we want to open doors to multiplayer, but adding some multiplayer activities gradually.”

CD Projekt’s Cyberpunk 2077 follow-up was originally intended to be a standalone AAA Cyberpunk multiplayer game, but Kiciński said in March that that was no longer the case.

In a strategy update video released at the time, he said CD Projekt Red was building a technology framework that would enable it to introduce online elements in its future games, but that it would primarily remain focused on single player experiences.

“Let’s stress this here, CD Projekt Red makes single player story-driven AAA RPGs – that is not changing. What is changing is our long-term approach to online,” Kiciński explained.

“And by this, we mean ensuring we are properly prepared to implement online elements in our games where they make sense. We don’t want to go overboard or lose our single player DNA.

“We want to take thoughtful steps to build robust online capabilities.”

He added: “We are building an online technology that can be seamlessly integrated into development of our future games. This technology will power online components we choose to introduce in our games”.

CD Projekt also said on Monday that the new-gen versions of Cyberpunk 2077 and The Witcher 3 are “on track” to meet their recently delayed launch windows.
CD Projekt says Cyberpunk and Witcher will add multiplayer features ‘gradually’

Quote Originally Posted by VGC
CD Projekt has said it’s way too soon for Cyberpunk 2077 to join any console subscription services.

During an investor Q&A on Monday, the company was asked if it has considered bringing the game to subscriptions services like Xbox Game Pass.

“We always consider any business opportunity, but this kind of subscription model is good at a certain moment of the lifecycle of the product, so not too early,” president Adam Kiciński responded.

“Witcher 3 was for some time in a subscription [Xbox Game Pass and PlayStation Now], but we have to weigh the benefit and cost each time, so we have to compare it to sales, so it’s a decision based on data. It’s way too early for Cyberpunk.”

Earlier this month, a CD Projekt Red spokesperson told VGC “there are no Game Pass plans for Cyberpunk 2077” after footage of the title was included in a marketing video for the Xbox service.

Cyberpunk 2077 was released in December 2020 and was available for as little as $9.99 over the Black Friday period.

CD Projekt said on Monday that the new-gen versions of Cyberpunk 2077 and The Witcher 3 are “on track” to meet their recently delayed launch windows.

During the investor Q&A, Kiciński also reiterated plans to “gradually” introduce multiplayer functionality for both the Cyberpunk and Witcher franchises.
CD Projekt says it’s ‘way too early’ for Cyberpunk 2077 to come to Xbox Game Pass