Patch 1.61 cu FSR 2.1:

Quote Originally Posted by Eurogamer
[...] FSR2 is a smart upscaling technique designed by AMD, the ideal being to render a good-looking 4K output image using just an internal 1080p image, drastically improving performance in the process. With the move to FSR2, there's an opportunity to adjust the native rendering resolutions on every console. However, in my tests, native resolution targets on consoles generally seem unchanged and dynamic resolution scaling is still in effect. [...]

Taking the 30fps ray tracing mode as an example, the entire image is much sharper and clearer, better resolving sub-pixel detail - and just detail in general. [...]

There's simply less break-up and more temporal stability with the processing FSR2 brings to these finer, sub-pixel details helping to reduce the distraction. FSR2 also thankfully improves - or at least greatly minimises - ghosting artefacts from CDPR’s previous solution. [...]

Fast motion is the ultimate test for upscalers, and yet again, FSR2 manages to boost overall clarity as we walk, or even drive quickly forward. Inevitably there is some break-up to lateral motion, though really, it's to be expected given how FSR2 works. [...]

Overall FSR2 is a net win for all new consoles, intelligently picking out the details we want enhanced, while also addressing issues with the image, like ghosting on movement and the flickering on hair. There's more stability, fewer distractions, and a greater push for detail at range. [...]
Cyberpunk 2077: how the FSR2 upgrade improves visual quality