The Witcher 3: Wild Hunt patch 4.0:


Series S:
- Quality mode: DRS 1440p/30fps - higher input lag
- Performance mode: DRS 1080p/60fps - foliage draw distance dropped back a preset; there are some stress points, VRR helps

PS5 & XSX:
- RT mode: DRS 1080p-1440p/30fps - reconstructed 4K using FSR 2.1 - RT ambient occlussion, RT global illumination; PS5 - high 20s, XSX fares better; higher input lag
- Performance mode: DRS 1080p-4K/60fps - looks sharper than RT mode; XSX - higher pixel count on average; PS5 - higher draw distance; there are some stress points, VRR helps

Better loading times.

Articolele:
- The Witcher 3 next-gen: ray tracing and performance modes tested on PS5 and Xbox Series X
- Can Xbox Series S still deliver a next-gen Witcher 3 experience?