Series S:
- 1600x900/30fps - lower resolution assets; no AO; pared back reflection quality and shadows; uneven frame-pacing
PS5 & XSX:
- Resolution mode: DRS 3840x2160/30fps - PS5 bug: constant flickering; XSX: dialled back AO, uneven frame-pacing
- Performance mode: 1080p/60fps - cutscenes at 30fps; XSX: dialled back AO; minor drops, VRR helps
SSR is low quality.
Global shadow maps are missing for some elements.
AO disengages sometimes.
World shadow maps flickering on and off.
Some of the worst motion bending.