Interviu cu producatorul Eiji Aonuma si game director Hidemaro Fujibayashi:
Quote Originally Posted by Game Informer
On that note, I think a lot of people share the viewpoint that Ocarina of Time was kind of the starting point for one era of Zelda games, laying the foundation for the several titles that came after it. Do you see Breath of the Wild as establishing the new blueprint or foundation of the next several Zelda games for years to come?

EA: With Ocarina of Time, I think it's correct to say that it did kind of create a format for a number of titles in the franchise that came after it. But in some ways, that was a little bit restricting for us. While we always aim to give the player freedoms of certain kinds, there were certain things that format didn't really afford in giving people freedom. Of course, the series continued to evolve after Ocarina of Time, but I think it's also fair to say now that we've arrived at Breath of the Wild and the new type of more open play and freedom that it affords. Yeah, I think it's correct to say that it has created a new kind of format for the series to proceed from.
Full: Interview: Tears Of The Kingdom And The State Of Zelda With Aonuma And Fujibayashi - Game Informer.