Quote Originally Posted by Mobilegamer
Our calculations, based on Appfigures estimates, suggest that under 3,000 people have paid $49.99 to play Assassin’s Creed Mirage on iPhone since it launched on June 6.

It has been downloaded approximately 123k times, with gross revenue of $138k to date, says Appfigures. The game is only playable on iPhone 15 Pro, iPhone 15 Pro Max and high-end iPads.

Other big-brand games Resident Evil 4, Resident Evil Village and Death Stranding, all showcased in Apple keynotes, have bombed too. Appfigures estimates suggest Resident Evil 4 has been downloaded 357k times, with revenue estimated to be $208k. Based on the game’s $29.99 price tag this suggests that roughly 7,000 people have paid to unlock the full game in its six months on the market.

Resident Evil Village has fared even worse, with Appfigures estimating 370k downloads and just $92k in revenue, meaning the number of players who have actually paid $15.99 to unlock the full game is around 5,750.

505 Games’ Death Stranding is a premium game, costing $20 up front. It has not yet generated enough downloads to register in Appfigures’ tracking data, but some quick calculations based on its estimated $212k revenue suggests it has attracted roughly 10,600 downloads since it launched on January 29 2024.
Those Assassin’s Creed, Resident Evil and Death Stranding ports have bombed - Mobilegamer.biz